Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Proposal: Tactical Character Sheet
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thecasualoblivion" data-source="post: 4519271" data-attributes="member: 59096"><p>I'm not really any good with Excel or anythign like this, so I'll propose this while admitting that I lack the ability to produce this:</p><p></p><p></p><p>As a DM, one of the things I have seen slow the game down is players who have to consult multiple character sheets to manage everything a 4E character can do. A lot of the time, people forget to use item daily powers because they don't keep good track of them, and often static abilities from feats, items, and class features get ignored because there is just too much to keep track of.</p><p></p><p>I have made things easier for myself by creating tactical sheets. These sheets are handwritten landscape sheets with six columns:</p><p></p><p>1. Vital statistics: HP, Bloodied, AC, Defenses, trained skills, ability checks, ect.</p><p></p><p>2. Constant effects: examples: Iron Stomach(Dwarf), Nimble Blade(feat), extra critical damage from weapons/implements, high crit(weapon), Prime Shot(class feature)</p><p></p><p>3. At-Will powers: Includes basic attacks and class features including Hunter's Quarry and Warlock's Curse, as well as At-Will powers from items</p><p></p><p>4. Encounter Powers: Includes feat powers from multiclass feats like the Fighter and Rogue multilclasses and item encounter powers</p><p></p><p>5. Daily Powers: Does not include item powers, but would include things like the 1/day Healing Word for the Cleric Multiclass</p><p></p><p>6. Item Daily Powers: these get their own column as they use a different tracking system</p><p></p><p></p><p>The point of this is to have everything a character can do and everything that modifies what a character can do close at hand on the same page, so decisions and keeping track of things is easy. Powers would have a short summary(enough so you know generally what it does). The point of this is simplicity and ease of use in a tactical situation. The main character sheet's showing of the underlying mathematics, full power descriptions, and using larger sizes for things like HP and Defenses are something I'd move away from. This would in no way replace the standard character sheet, and instead be a reference designed to have every single thing that your character can do easy to manage.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4519271, member: 59096"] I'm not really any good with Excel or anythign like this, so I'll propose this while admitting that I lack the ability to produce this: As a DM, one of the things I have seen slow the game down is players who have to consult multiple character sheets to manage everything a 4E character can do. A lot of the time, people forget to use item daily powers because they don't keep good track of them, and often static abilities from feats, items, and class features get ignored because there is just too much to keep track of. I have made things easier for myself by creating tactical sheets. These sheets are handwritten landscape sheets with six columns: 1. Vital statistics: HP, Bloodied, AC, Defenses, trained skills, ability checks, ect. 2. Constant effects: examples: Iron Stomach(Dwarf), Nimble Blade(feat), extra critical damage from weapons/implements, high crit(weapon), Prime Shot(class feature) 3. At-Will powers: Includes basic attacks and class features including Hunter's Quarry and Warlock's Curse, as well as At-Will powers from items 4. Encounter Powers: Includes feat powers from multiclass feats like the Fighter and Rogue multilclasses and item encounter powers 5. Daily Powers: Does not include item powers, but would include things like the 1/day Healing Word for the Cleric Multiclass 6. Item Daily Powers: these get their own column as they use a different tracking system The point of this is to have everything a character can do and everything that modifies what a character can do close at hand on the same page, so decisions and keeping track of things is easy. Powers would have a short summary(enough so you know generally what it does). The point of this is simplicity and ease of use in a tactical situation. The main character sheet's showing of the underlying mathematics, full power descriptions, and using larger sizes for things like HP and Defenses are something I'd move away from. This would in no way replace the standard character sheet, and instead be a reference designed to have every single thing that your character can do easy to manage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Proposal: Tactical Character Sheet
Top