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Living Worlds
Living 4th Edition
Proposal: Things to be nerfed
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<blockquote data-quote="N3rday" data-source="post: 4811977" data-attributes="member: 83439"><p>Well, I think most everyone is in agreement that Rain of Blows is overpowered if it is four attacks. I don't see why people care what WotC originally intended - if it's broken, it's broken, and WotC hasn't and won't fix it or rule either way, so we are on our own to make an official L4W interpretation of the power.</p><p></p><p>Here are some options, in order from most to least nerfed:</p><p></p><p>1. Make 2 attacks, if both hit, make a single secondary attack. </p><p>2. Make 2 attacks, and if the first one hits, make a single secondary attack. </p><p>3. Make 2 attacks, if either hit, make a single secondary attack.</p><p></p><p></p><p>I'm new to D&D, but that seems like the best solution to me - stop worrying about whether WotC intended it to be 4, and start debating and deciding how L4W should interpret the power.</p></blockquote><p></p>
[QUOTE="N3rday, post: 4811977, member: 83439"] Well, I think most everyone is in agreement that Rain of Blows is overpowered if it is four attacks. I don't see why people care what WotC originally intended - if it's broken, it's broken, and WotC hasn't and won't fix it or rule either way, so we are on our own to make an official L4W interpretation of the power. Here are some options, in order from most to least nerfed: 1. Make 2 attacks, if both hit, make a single secondary attack. 2. Make 2 attacks, and if the first one hits, make a single secondary attack. 3. Make 2 attacks, if either hit, make a single secondary attack. I'm new to D&D, but that seems like the best solution to me - stop worrying about whether WotC intended it to be 4, and start debating and deciding how L4W should interpret the power. [/QUOTE]
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