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Living Worlds
Living 4th Edition
Proposal: Time Gold
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<blockquote data-quote="Lord Sessadore" data-source="post: 4850712" data-attributes="member: 57255"><p>That's the intent, Phoenix, yes. The DM will only have to award treasure for the XP they give out, and don't have to award treasure for time XP.</p><p>[edit]Though it's important to note that with time XP, your group will probably be level 2 about halfway through an adventure whose encounters give enough XP to get the party to level 2. So, you will probably have to give 5 level 1 parcels and 5 level 2 parcels. Or something like that.[/edit]</p><p></p><p>Back to retroactive time gold ... I think having a chat with your DM is probably the best place to start for those feeling poor. I guess I should have been more explicit when I tossed out the idea for proposals to bring characters up to their expected wealth - I was thinking it would be a thing you do when you're not on an adventure. That way it doesn't mess with your DMs plans to bring you up to speed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In any case, we have to decide on a 'cut off point' for time gold to begin. For example, I don't think we really want to give out time gold for, say, the Ebon Mirror, but do ukingsken and Joe's new adventures get time gold? How recent does an adventure have to be in order to get time gold? I think I'd like to say only those adventures that started quite recently ... off the top of my head, nothing before Fire and Ice. Maybe the rest of our friendly neighborhood DMs can come in and share their thoughts?</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4850712, member: 57255"] That's the intent, Phoenix, yes. The DM will only have to award treasure for the XP they give out, and don't have to award treasure for time XP. [edit]Though it's important to note that with time XP, your group will probably be level 2 about halfway through an adventure whose encounters give enough XP to get the party to level 2. So, you will probably have to give 5 level 1 parcels and 5 level 2 parcels. Or something like that.[/edit] Back to retroactive time gold ... I think having a chat with your DM is probably the best place to start for those feeling poor. I guess I should have been more explicit when I tossed out the idea for proposals to bring characters up to their expected wealth - I was thinking it would be a thing you do when you're not on an adventure. That way it doesn't mess with your DMs plans to bring you up to speed ;) In any case, we have to decide on a 'cut off point' for time gold to begin. For example, I don't think we really want to give out time gold for, say, the Ebon Mirror, but do ukingsken and Joe's new adventures get time gold? How recent does an adventure have to be in order to get time gold? I think I'd like to say only those adventures that started quite recently ... off the top of my head, nothing before Fire and Ice. Maybe the rest of our friendly neighborhood DMs can come in and share their thoughts? [/QUOTE]
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