Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KenHood" data-source="post: 4858742" data-attributes="member: 4413"><p>The way weapon training feats work irks me. </p><p></p><p>In order for a garrote to function like a garrote or a whip to function like a whip or a blowgun to function like a blowgun, you have to take a multi-class feat. If you've already taken a multi-class feat, you can't make those weapons work like they should. You can only take Superior Weapon Proficiency, but then those weapons aren't very superior, they're pretty doggone lame, as in "Yay! I just spent a feat to master a weapon that inflicts 1d4 damage!" </p><p></p><p>(And <em>HOW</em> does a garrote inflict 1d4 damage <em>without</em> grabbing the target? Are you slapping the victim with the cord?! Okay. Deep breaths. Calm down.)</p><p></p><p>Could we make the weapon training feats just be weapon training feats, instead of multi-class feats? It makes more sense with the special weapons and opens up options for players (like me) that want that sort of thing. </p><p></p><p>This would cover...</p><p>Blowgun Training (Dragon 373)</p><p>Bola Training (Dragon 368)</p><p>Garrote Training (Dragon 373)</p><p>Net Training (Dragon 368)</p><p>Whip Training (Dragon 368)</p><p>Spiked Chain Training (Dragon 272)</p></blockquote><p></p>
[QUOTE="KenHood, post: 4858742, member: 4413"] The way weapon training feats work irks me. In order for a garrote to function like a garrote or a whip to function like a whip or a blowgun to function like a blowgun, you have to take a multi-class feat. If you've already taken a multi-class feat, you can't make those weapons work like they should. You can only take Superior Weapon Proficiency, but then those weapons aren't very superior, they're pretty doggone lame, as in "Yay! I just spent a feat to master a weapon that inflicts 1d4 damage!" (And [I]HOW[/I] does a garrote inflict 1d4 damage [I]without[/I] grabbing the target? Are you slapping the victim with the cord?! Okay. Deep breaths. Calm down.) Could we make the weapon training feats just be weapon training feats, instead of multi-class feats? It makes more sense with the special weapons and opens up options for players (like me) that want that sort of thing. This would cover... Blowgun Training (Dragon 373) Bola Training (Dragon 368) Garrote Training (Dragon 373) Net Training (Dragon 368) Whip Training (Dragon 368) Spiked Chain Training (Dragon 272) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
Top