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Living Worlds
Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
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<blockquote data-quote="Kalidrev" data-source="post: 4860279" data-attributes="member: 84005"><p>If things work the way I <em>think</em> they do (with the way that penalties stack), I still think dual whips could be better for a fighter who wants to make absolutely sure that a close ally will not get hurt by a particular enemy or two... The only thing I'm not sure about is the little part about it saying that penalties that come from the same power don't stack. If a penalty comes from a feat (in this instance Whip Training, giving an enemy a -2 penalty to attack a particular ally), and that feat is activated twice because of a given power (say a fighter's Dual Strike or a Rangers Twin Strike), and both attacks target one creature (and both hit), would the penalties stack or not? If not, is it because both sets of penalties come from the same power (due to the fact that the power allows you to hit twice)? If so, does this mean that a whip-wielder who attacks one enemy on his normal standard action, and then uses an action point to use a DIFFERENT attack power (and both hit the same enemy), the penalties would stack then? Would he have to just assign a different ally to that second attack in order for the second set of penalties to apply to that particular enemy?</p></blockquote><p></p>
[QUOTE="Kalidrev, post: 4860279, member: 84005"] If things work the way I [I]think[/I] they do (with the way that penalties stack), I still think dual whips could be better for a fighter who wants to make absolutely sure that a close ally will not get hurt by a particular enemy or two... The only thing I'm not sure about is the little part about it saying that penalties that come from the same power don't stack. If a penalty comes from a feat (in this instance Whip Training, giving an enemy a -2 penalty to attack a particular ally), and that feat is activated twice because of a given power (say a fighter's Dual Strike or a Rangers Twin Strike), and both attacks target one creature (and both hit), would the penalties stack or not? If not, is it because both sets of penalties come from the same power (due to the fact that the power allows you to hit twice)? If so, does this mean that a whip-wielder who attacks one enemy on his normal standard action, and then uses an action point to use a DIFFERENT attack power (and both hit the same enemy), the penalties would stack then? Would he have to just assign a different ally to that second attack in order for the second set of penalties to apply to that particular enemy? [/QUOTE]
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Proposal: Weapon Training Feats are not Multi-Class Feats
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