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Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
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<blockquote data-quote="elecgraystone" data-source="post: 4860857" data-attributes="member: 74232"><p>Kenhood was suggesting that we replace the superior weapon proficiency with the training proficiency. [see msg #13, this thread] Therefor ALL spiked chains would always be lightblade. The base weapon would for all intents and purposes disappear since anyone that could use it would be using it at 'full' power. Since light blades isn't a transitory weapon group for it, mage weapon could be put on it. </p><p> </p><p>As far as Arcane Implement, you may use a mage weapon with the dagger proficiency. So you a using a light blade proficiency to wield it. Therefor I don't see any issue with Arcane Implement. [you are using a light blade proficiency to wield a light blade]</p><p> </p><p><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-size: 10px">Quite true. I'd meant to put shurikens. Same argument and nearly the same stats.</span></span></span></span></span></p><p> </p><p><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-size: 10px"><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-size: 10px">Sorry kenhood but the weapon training feats DO involve learning an encounter, utility and daily power. Instead of a feat [skill training] and an ability they give a feat [weapon prof] and an ability [upgraded weapon stats]. I'm sorry but I can't do as you ask and not point out that training feats are EXACTLY like multclass feats. If you can't see that, I'm sorry but it doesn't make it untrue. The fact that WOTC did it to start off with would seem to imply that they think so too.</span></span></span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"><span style="font-family: 'MentorSansStd-Bold'"><span style="font-size: 9px"></span></span></span></span></p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4860857, member: 74232"] Kenhood was suggesting that we replace the superior weapon proficiency with the training proficiency. [see msg #13, this thread] Therefor ALL spiked chains would always be lightblade. The base weapon would for all intents and purposes disappear since anyone that could use it would be using it at 'full' power. Since light blades isn't a transitory weapon group for it, mage weapon could be put on it. As far as Arcane Implement, you may use a mage weapon with the dagger proficiency. So you a using a light blade proficiency to wield it. Therefor I don't see any issue with Arcane Implement. [you are using a light blade proficiency to wield a light blade] [FONT=MentorSansStd-Bold][SIZE=1][FONT=MentorSansStd-Bold][SIZE=1][SIZE=2]Quite true. I'd meant to put shurikens. Same argument and nearly the same stats.[/SIZE][/SIZE][/FONT][/SIZE][/FONT] [FONT=MentorSansStd-Bold][SIZE=1][FONT=MentorSansStd-Bold][SIZE=1][SIZE=2][FONT=MentorSansStd-Bold][SIZE=1][FONT=MentorSansStd-Bold][SIZE=1][SIZE=2]Sorry kenhood but the weapon training feats DO involve learning an encounter, utility and daily power. Instead of a feat [skill training] and an ability they give a feat [weapon prof] and an ability [upgraded weapon stats]. I'm sorry but I can't do as you ask and not point out that training feats are EXACTLY like multclass feats. If you can't see that, I'm sorry but it doesn't make it untrue. The fact that WOTC did it to start off with would seem to imply that they think so too.[/SIZE][/SIZE][/FONT][/SIZE][/FONT][/SIZE] [/SIZE][/FONT][/SIZE][/FONT] [/QUOTE]
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Proposal: Weapon Training Feats are not Multi-Class Feats
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