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Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 4860893" data-attributes="member: 82251"><p>Well, not exactly. He's suggesting we remove the multi-class part of the Weapon Training feats. The Proficiency feats would still be there, they'd just be unoptimal for anyone who qualified for Training. Even if the stat and martial class requirements got removed, the Proficiency feats wouldn't disappear.</p><p></p><p></p><p></p><p>Even if Training does replace Proficiency, I don't think that's a valid conclusion. You still need the feat to use it as a light blade. It's not the weapon that's getting better; it's the user.</p><p></p><p></p><p></p><p>Yes, for all intents and purposes except two. First, you don't need Weapon Training or Proficiency to use a spiked chain. You don't get the bonus to hit, but you can still use it. Which means there will be people in whose hands the spiked chain is not a light blade. This people also aren't getting +3 to hit with their attacks with the chain, and they should probably be using a different weapon, but unless <em>everybody in the game</em>, including all npcs, got this feat for free, there will still be people who can use the chain, but not as a light blade.</p><p></p><p>In fact, even if everyone did get the feat, it's only a light blade when you're wielding it. If you put it down, it's just a flail.</p><p></p><p>Second, it's not a light blade for purposes of enchanting. Why would my being really good with a weapon mean that someone else could enchant it with a property that normally couldn't go on a chain?</p><p></p><p>You're being circular with your use of Mage Weapon. Say proficiency with the chain means you can use it as a light blade. So if you can enchant the chain with Mage Weapon, you can use it as a light blade. Fine. But you can't enchant the chain with Mage weapon without it already being a light blade.</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 4860893, member: 82251"] Well, not exactly. He's suggesting we remove the multi-class part of the Weapon Training feats. The Proficiency feats would still be there, they'd just be unoptimal for anyone who qualified for Training. Even if the stat and martial class requirements got removed, the Proficiency feats wouldn't disappear. Even if Training does replace Proficiency, I don't think that's a valid conclusion. You still need the feat to use it as a light blade. It's not the weapon that's getting better; it's the user. Yes, for all intents and purposes except two. First, you don't need Weapon Training or Proficiency to use a spiked chain. You don't get the bonus to hit, but you can still use it. Which means there will be people in whose hands the spiked chain is not a light blade. This people also aren't getting +3 to hit with their attacks with the chain, and they should probably be using a different weapon, but unless [I]everybody in the game[/I], including all npcs, got this feat for free, there will still be people who can use the chain, but not as a light blade. In fact, even if everyone did get the feat, it's only a light blade when you're wielding it. If you put it down, it's just a flail. Second, it's not a light blade for purposes of enchanting. Why would my being really good with a weapon mean that someone else could enchant it with a property that normally couldn't go on a chain? You're being circular with your use of Mage Weapon. Say proficiency with the chain means you can use it as a light blade. So if you can enchant the chain with Mage Weapon, you can use it as a light blade. Fine. But you can't enchant the chain with Mage weapon without it already being a light blade. [/QUOTE]
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Proposal: Weapon Training Feats are not Multi-Class Feats
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