Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="elecgraystone" data-source="post: 4861138" data-attributes="member: 74232"><p>Yes. Proficiency only gives you the bonus to hit.</p><p> </p><p>Yes.</p><p> </p><p>Currently no. Right now the training feat gives you proficiency AND stuff. The base item would only change if you replace the proficiency with the training feat. Then you have only one weapon.</p><p> </p><p>But it HAS be a light blade if it's a proficiency feat. If it's an add on feat, then it's a technique. If it's a proficiency, then EVERYONE gets those keywords.</p><p> </p><p>It works this way if it's a secondary feat or a feat like the original training feat that gives you something AND the proficiency. Replacing it means that it's nothing special and that that's how the weapon works when you learn how to use it.</p><p> </p><p>In message 13, the proposer suggested that we replace the proficiency feats with the training feats. This falls squarely under trying to make the training feats NOT multiclass feats and as such we HAVE been discussing the the proposal and the impact those changes would have.</p><p> </p><p>In reply to message 49, That sounds good to me. The only thing I'd add to that is #3, I'd change some of those weapons to martial instead of superior in addition to adding them to classes. I like this better than just changing training feats to their own class of feats. That way if I'm NOT a martial character, I'm not forced to take a multiclass feat THEN the the training feat. I'd rather buy the weapon prof then buy the upgrade.</p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4861138, member: 74232"] Yes. Proficiency only gives you the bonus to hit. Yes. Currently no. Right now the training feat gives you proficiency AND stuff. The base item would only change if you replace the proficiency with the training feat. Then you have only one weapon. But it HAS be a light blade if it's a proficiency feat. If it's an add on feat, then it's a technique. If it's a proficiency, then EVERYONE gets those keywords. It works this way if it's a secondary feat or a feat like the original training feat that gives you something AND the proficiency. Replacing it means that it's nothing special and that that's how the weapon works when you learn how to use it. In message 13, the proposer suggested that we replace the proficiency feats with the training feats. This falls squarely under trying to make the training feats NOT multiclass feats and as such we HAVE been discussing the the proposal and the impact those changes would have. In reply to message 49, That sounds good to me. The only thing I'd add to that is #3, I'd change some of those weapons to martial instead of superior in addition to adding them to classes. I like this better than just changing training feats to their own class of feats. That way if I'm NOT a martial character, I'm not forced to take a multiclass feat THEN the the training feat. I'd rather buy the weapon prof then buy the upgrade. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Proposal: Weapon Training Feats are not Multi-Class Feats
Top