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Propose your concepts of weird character classes
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2098577" data-attributes="member: 9249"><p>The Tourist-- straight out of Nethack. They dabble in magic, especially travelling magic, they get into trouble far above their (seeming) ability to handle it, and walk out again; infuriatingly, they're never really <strong>afraid</strong> of anything, or even particularly angry. These guys will call kip in an Abyssal moathouse for three days, lose their luggage in a pool of corrosive sludge, and spend at least half the time in the belly of some godawful abomination-- so they write an indignant letter to the manager about his hospitality.</p><p></p><p>At high levels, this actually <strong>works</strong>, and he gets extra treasure on his adventures due to refunds and coupons and frequent-delver miles and other perks. At first, his mannerisms and his brightly-colored shirts mark him as an easy rube... but the Epic Tourist doesn't need to read the fine print at a Yugloth's travel agency; his experience with contracts and charters and "special deals" has given him an uncanny facility with such things, and a reputation for getting the best of any promotional deal that not even a Baatorian lawyer would challenge himself against.</p><p></p><p>Hell, if I ever get to play a Fraal Tourist, I'll have satisfied a yearning I've felt for nearly ten years.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2098577, member: 9249"] The Tourist-- straight out of Nethack. They dabble in magic, especially travelling magic, they get into trouble far above their (seeming) ability to handle it, and walk out again; infuriatingly, they're never really [b]afraid[/b] of anything, or even particularly angry. These guys will call kip in an Abyssal moathouse for three days, lose their luggage in a pool of corrosive sludge, and spend at least half the time in the belly of some godawful abomination-- so they write an indignant letter to the manager about his hospitality. At high levels, this actually [b]works[/b], and he gets extra treasure on his adventures due to refunds and coupons and frequent-delver miles and other perks. At first, his mannerisms and his brightly-colored shirts mark him as an easy rube... but the Epic Tourist doesn't need to read the fine print at a Yugloth's travel agency; his experience with contracts and charters and "special deals" has given him an uncanny facility with such things, and a reputation for getting the best of any promotional deal that not even a Baatorian lawyer would challenge himself against. Hell, if I ever get to play a Fraal Tourist, I'll have satisfied a yearning I've felt for nearly ten years. [/QUOTE]
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