Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Proposed Damage / Healing System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="boredgremlin" data-source="post: 5814029" data-attributes="member: 31646"><p>I consider that a feature not a bug. Sticking with the HP is dodging, bruised etc idea. </p><p></p><p>2 separate wound tracks mid encounter is a bookkeeping nightmare. Anyone who tried some of the old grim and gritty rules can probably attest to that. </p><p></p><p>imagine, you get hit critically, lose some con as a result. Now you have to take off HP, take off CON, re-adjust HP for the CON loss etc. </p><p></p><p>It opens you up to silly issues as well. I remember a gritty 3e wizard in a game I played in with these rules. Guy had rolled fairly badly most levels for HP and as a result had about 3 HP per level. </p><p></p><p>Minute he had gotten down to 4 CON he was hurt to the point where he had no HP left to recover because the CON loss had adjusted them all away. </p><p></p><p>we wound up ruling that he was in a coma until his CON recovered enough to get HP's back but it was a serious hassle for the rest of us to drag his body back up through the whole dungeon and get him someplace to rest. </p><p></p><p>Penalizing both at the same time can wind up being way too deadly to PC's.</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 5814029, member: 31646"] I consider that a feature not a bug. Sticking with the HP is dodging, bruised etc idea. 2 separate wound tracks mid encounter is a bookkeeping nightmare. Anyone who tried some of the old grim and gritty rules can probably attest to that. imagine, you get hit critically, lose some con as a result. Now you have to take off HP, take off CON, re-adjust HP for the CON loss etc. It opens you up to silly issues as well. I remember a gritty 3e wizard in a game I played in with these rules. Guy had rolled fairly badly most levels for HP and as a result had about 3 HP per level. Minute he had gotten down to 4 CON he was hurt to the point where he had no HP left to recover because the CON loss had adjusted them all away. we wound up ruling that he was in a coma until his CON recovered enough to get HP's back but it was a serious hassle for the rest of us to drag his body back up through the whole dungeon and get him someplace to rest. Penalizing both at the same time can wind up being way too deadly to PC's. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Proposed Damage / Healing System
Top