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General Tabletop Discussion
*Pathfinder & Starfinder
Proposed Damage / Healing System
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<blockquote data-quote="Someone" data-source="post: 5815150" data-attributes="member: 5656"><p>Yes, of course the details are different. But I don't feel it's going to be noticeably different in practice. I don't say this from a knee jerk reaction to new ideas or fanbyish defense of sacred cows; I just had a very similar idea some time ago and concluded that it wasn't after all that different in real play.</p><p></p><p>I admit that it may feel different, since you lose healing surges and wounds at different moments are their names are different, but at the end of each encounter, the results are the same. You have full HPs and a more long term vitality resource has depleted slightly, barring extraordinary circumstances like reaching zero wounds or trivial encounters that deal extremely little damage.</p><p></p><p></p><p></p><p>Sure it is. The question is who has a session with a dozen weak encounters. </p><p></p><p></p><p></p><p>Yes and no. In one system the sun circles the earth, in the other theory the earth circles the sun, but for the regular guy it dawns at 7 AM nonetheless. You may feel better knowing which one is more correct, but that's subjective to you, and the gameplay doesn't change very much except perhaps that encourages having more leaders and some kind of spellcaster that can remove wounds is now mandatory.</p></blockquote><p></p>
[QUOTE="Someone, post: 5815150, member: 5656"] Yes, of course the details are different. But I don't feel it's going to be noticeably different in practice. I don't say this from a knee jerk reaction to new ideas or fanbyish defense of sacred cows; I just had a very similar idea some time ago and concluded that it wasn't after all that different in real play. I admit that it may feel different, since you lose healing surges and wounds at different moments are their names are different, but at the end of each encounter, the results are the same. You have full HPs and a more long term vitality resource has depleted slightly, barring extraordinary circumstances like reaching zero wounds or trivial encounters that deal extremely little damage. Sure it is. The question is who has a session with a dozen weak encounters. Yes and no. In one system the sun circles the earth, in the other theory the earth circles the sun, but for the regular guy it dawns at 7 AM nonetheless. You may feel better knowing which one is more correct, but that's subjective to you, and the gameplay doesn't change very much except perhaps that encourages having more leaders and some kind of spellcaster that can remove wounds is now mandatory. [/QUOTE]
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Proposed Damage / Healing System
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