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Proposed fix for spellcaster multiclassing
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<blockquote data-quote="Bladesong" data-source="post: 4523681" data-attributes="member: 20800"><p>We did the following from 3.0 through 3.5. The game never derailed and everyone always had a great time. It worked fine from 1st level through 20th level and I lost count of how many characters made that journey through 20 levels. I have posted this in several threads in the past and there were always those negative Nellies who would say “but that means a 15th level fighter could fall to a charm person spell!" We always thought “why shouldn’t a 15th level fighter be afraid of falling to a charm person spell from a 20th level wizard?”</p><p>The DC for spells is 10 + ½ the caster’s level + relevant ability bonus. The DC of a spell from a 20th level wizard with a 20 Int would be 25.</p><p>For multiclass casters where all classes are of the spell-casting variety, the DCs worked as if they were single classed…so a 10/10 wizard cleric with a 20 Int and an 18 Wis would have a DC of 25 against his arcane spells and a DC 24 against his divine spells. </p><p>Multiclassing with a martial class gave you 1 level for every 2 levels of the martial class (by martial class we included everything but cleric, druid and wizard)…so a 10/10 fighter/wizard with an 18 Int would have a DC 21 for his spells (10 + 2 for fighter +5 for caster + 4 for Int).</p><p>The “penalty” if you will in such cases is that the caster never gets a spell higher than 5th level (assuming he stops at 10th level). “DC 21!!!” you might say “the fighter cannot make a reflex save that high at 15 level!!!) Yeah, so?! That 30 or so points (MAYBE) of damage he is going to take is going to make a BIG impression on that 15th level fighter…yeah, right.</p><p>We also used the same principal for SR and it worked just as well.</p></blockquote><p></p>
[QUOTE="Bladesong, post: 4523681, member: 20800"] We did the following from 3.0 through 3.5. The game never derailed and everyone always had a great time. It worked fine from 1st level through 20th level and I lost count of how many characters made that journey through 20 levels. I have posted this in several threads in the past and there were always those negative Nellies who would say “but that means a 15th level fighter could fall to a charm person spell!" We always thought “why shouldn’t a 15th level fighter be afraid of falling to a charm person spell from a 20th level wizard?” The DC for spells is 10 + ½ the caster’s level + relevant ability bonus. The DC of a spell from a 20th level wizard with a 20 Int would be 25. For multiclass casters where all classes are of the spell-casting variety, the DCs worked as if they were single classed…so a 10/10 wizard cleric with a 20 Int and an 18 Wis would have a DC of 25 against his arcane spells and a DC 24 against his divine spells. Multiclassing with a martial class gave you 1 level for every 2 levels of the martial class (by martial class we included everything but cleric, druid and wizard)…so a 10/10 fighter/wizard with an 18 Int would have a DC 21 for his spells (10 + 2 for fighter +5 for caster + 4 for Int). The “penalty” if you will in such cases is that the caster never gets a spell higher than 5th level (assuming he stops at 10th level). “DC 21!!!” you might say “the fighter cannot make a reflex save that high at 15 level!!!) Yeah, so?! That 30 or so points (MAYBE) of damage he is going to take is going to make a BIG impression on that 15th level fighter…yeah, right. We also used the same principal for SR and it worked just as well. [/QUOTE]
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