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Proposed fix for spellcaster multiclassing
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<blockquote data-quote="Covetous" data-source="post: 4624054" data-attributes="member: 78815"><p>This is something I've been meaning to try in my own game but haven't had a chance to as yet; how about taking a page from the old NeverwinterNights game? If I remember correct it had the standard spells DCs, but it also included later on via expasions a +1 to spells DC based on every 5 ranks the character had in either Concentration or Spellcraft. Couldn't the same thing be implemented in the Pathfinder system? I think it'd work for single & multiclass characters. </p><p> </p><p><strong>Potential advantages:</strong> </p><p> </p><ul> <li data-xf-list-type="ul">Spells DCs would go up & keep on an even level/scale with saving throws.</li> <li data-xf-list-type="ul">Spellcasters wouldn't be wasting any ranks since they'd be adding to a skill they use normally anyway.</li> <li data-xf-list-type="ul">No feats/abilities would be rendered useless. I.E.: Heighten Spell, Spell Focus & a few others I can't think of are still useful.</li> <li data-xf-list-type="ul">Possibilities for abuse of this system: none that I can think of right now.</li> </ul><p><strong>Potential Disadvantages</strong>: </p><ul> <li data-xf-list-type="ul">One more thing to remember/add-on. Spells now being: 10 + Spell level + Appropriate Modifier + Misc Modfiers + every 5 ranks in Spellcraft.</li> <li data-xf-list-type="ul">Better for single-class Spellcasters.</li> <li data-xf-list-type="ul">"Why every 5 ranks?" Anything lower brings the potential for abuse of this system & spells DCs start exceeding the saves of potential victims. This is especially true for those "powerhouses of spellcasting" such as Demons, Dragons & various other beings Who already have dangerously high spells DCs as is.</li> </ul></blockquote><p></p>
[QUOTE="Covetous, post: 4624054, member: 78815"] This is something I've been meaning to try in my own game but haven't had a chance to as yet; how about taking a page from the old NeverwinterNights game? If I remember correct it had the standard spells DCs, but it also included later on via expasions a +1 to spells DC based on every 5 ranks the character had in either Concentration or Spellcraft. Couldn't the same thing be implemented in the Pathfinder system? I think it'd work for single & multiclass characters. [B]Potential advantages:[/B] [LIST] [*]Spells DCs would go up & keep on an even level/scale with saving throws. [*]Spellcasters wouldn't be wasting any ranks since they'd be adding to a skill they use normally anyway. [*]No feats/abilities would be rendered useless. I.E.: Heighten Spell, Spell Focus & a few others I can't think of are still useful. [*]Possibilities for abuse of this system: none that I can think of right now. [/LIST][B]Potential Disadvantages[/B]: [LIST] [*]One more thing to remember/add-on. Spells now being: 10 + Spell level + Appropriate Modifier + Misc Modfiers + every 5 ranks in Spellcraft. [*]Better for single-class Spellcasters. [*]"Why every 5 ranks?" Anything lower brings the potential for abuse of this system & spells DCs start exceeding the saves of potential victims. This is especially true for those "powerhouses of spellcasting" such as Demons, Dragons & various other beings Who already have dangerously high spells DCs as is. [/LIST] [/QUOTE]
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