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Proposed House Rules for Supplies
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<blockquote data-quote="James Gasik" data-source="post: 9296955" data-attributes="member: 6877472"><p>Remember that by the rules, you can reclaim an amount of ammunition after each encounter. I think it's perfectly reasonable that a fired arrow might suffer a little damage, thus relegating some to the "well, if I really need to use one" category. I was also inspired by how you could use actual sling bullets or just rocks you pick up off the ground with a sling (back in the day at least), which had an impact (no pun intended) on their viability.</p><p></p><p>Kind of the point of this exercise is that I do want to have the fiction of needing to gather material components in the game again. Obviously, the existence of focuses other than the spell component pouch needs to be addressed- if you can just carry a stick around and not need to worry about components, then Strife would never affect your spellcasting.</p><p></p><p>As to making you unable to use a specific spell, it's true, that would be more logical, but here I'm worried about spellcasters with limited spells known, like Sorcerers, who don't need to be crippled more than they are. There's a school of thought that says Sorcerers shouldn't need to dabble with material components, as their magic is more innate, but for now, I want to try this with all casters on even footing.</p><p></p><p>What I presume happens as Supplies dwindle is that casters become more frugal with their components, trying to make do with the bare minimum to cast their spells, and that has it's own problems.</p><p></p><p>At any rate, thanks for the feedback! I'll post when I have some results from actual play!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9296955, member: 6877472"] Remember that by the rules, you can reclaim an amount of ammunition after each encounter. I think it's perfectly reasonable that a fired arrow might suffer a little damage, thus relegating some to the "well, if I really need to use one" category. I was also inspired by how you could use actual sling bullets or just rocks you pick up off the ground with a sling (back in the day at least), which had an impact (no pun intended) on their viability. Kind of the point of this exercise is that I do want to have the fiction of needing to gather material components in the game again. Obviously, the existence of focuses other than the spell component pouch needs to be addressed- if you can just carry a stick around and not need to worry about components, then Strife would never affect your spellcasting. As to making you unable to use a specific spell, it's true, that would be more logical, but here I'm worried about spellcasters with limited spells known, like Sorcerers, who don't need to be crippled more than they are. There's a school of thought that says Sorcerers shouldn't need to dabble with material components, as their magic is more innate, but for now, I want to try this with all casters on even footing. What I presume happens as Supplies dwindle is that casters become more frugal with their components, trying to make do with the bare minimum to cast their spells, and that has it's own problems. At any rate, thanks for the feedback! I'll post when I have some results from actual play! [/QUOTE]
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