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Proposed Monk Rules Preview (not house rules)
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<blockquote data-quote="DracoSuave" data-source="post: 5586600" data-attributes="member: 71571"><p>Actually, it does. Skill bonuses are not equivalent to damage bonuses in terms of balance. It just isn't.</p><p></p><p></p><p></p><p>That's enhancement properties. I am speaking strictly of weapon properties, which are properties on the weapon table. Only defensive affects implement attacks by dint of it being, well, defensive.</p><p></p><p></p><p></p><p>So, wielding a weapon in the off-hand other than the main weapon is a different option for monks than for rogues? It's okay that rogues and warlocks can do it but for monks it's broken? Why is that? You have proved it's optimal damage-wise, but you haven't proven or addressed whether it is overpowered. </p><p></p><p>You need to know where damage stands with a monk in relation to normal strikers before you can start monkeying around with damage and giving them more.</p><p></p><p></p><p></p><p>You greatly underestimate the power of +1 to attack.</p><p></p><p>Level 1 monk, 18 des 18 str attacks with a power that does 1d8 damage. Using a club, that's 1d8+4, +9 flurry, for an average damage of 17.5 with a hit. That's +4 to hit against average defenses of 14, for a total chance to hit of .55. With this feature, and the free feat slot, that means 0.65 to hit for 14.5 average.</p><p></p><p>Damage per round for the first attack is 10.5, for the second is 9.4, which is fair for a slightly more controlling flurry. At higher levels tho, the StoneClub monk's extra damage won''t scale with level as favorably, as +2 damage is less of a proportional increase of damage as your damage without that bonus adds up, whereas +1 to attack automatically scales as your damage scales. This is similar in principle to the 'trap' nature of Power Attack. A differential to hit is generally considered preferable to a differential of damage.</p><p></p><p>On top of this, this build is intended for off-controlling, so that your non-damaging effects will hit more. At the end, it's balanced with current weapon using monks, without trying to obsolete them.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5586600, member: 71571"] Actually, it does. Skill bonuses are not equivalent to damage bonuses in terms of balance. It just isn't. That's enhancement properties. I am speaking strictly of weapon properties, which are properties on the weapon table. Only defensive affects implement attacks by dint of it being, well, defensive. So, wielding a weapon in the off-hand other than the main weapon is a different option for monks than for rogues? It's okay that rogues and warlocks can do it but for monks it's broken? Why is that? You have proved it's optimal damage-wise, but you haven't proven or addressed whether it is overpowered. You need to know where damage stands with a monk in relation to normal strikers before you can start monkeying around with damage and giving them more. You greatly underestimate the power of +1 to attack. Level 1 monk, 18 des 18 str attacks with a power that does 1d8 damage. Using a club, that's 1d8+4, +9 flurry, for an average damage of 17.5 with a hit. That's +4 to hit against average defenses of 14, for a total chance to hit of .55. With this feature, and the free feat slot, that means 0.65 to hit for 14.5 average. Damage per round for the first attack is 10.5, for the second is 9.4, which is fair for a slightly more controlling flurry. At higher levels tho, the StoneClub monk's extra damage won''t scale with level as favorably, as +2 damage is less of a proportional increase of damage as your damage without that bonus adds up, whereas +1 to attack automatically scales as your damage scales. This is similar in principle to the 'trap' nature of Power Attack. A differential to hit is generally considered preferable to a differential of damage. On top of this, this build is intended for off-controlling, so that your non-damaging effects will hit more. At the end, it's balanced with current weapon using monks, without trying to obsolete them. [/QUOTE]
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