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Proposed Wager with DracoSuave - Blurred Step
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<blockquote data-quote="keterys" data-source="post: 5158492" data-attributes="member: 43019"><p>Well, the actual rule is:</p><p>"Interrupts Target’s Action: An opportunity action takes place before the target finishes its action. After the opportunity attack, the creature resumes its action."</p><p></p><p>The invalidate one you're thinking of is under "Immediate Interrupt", so doesn't apply in this instance. But, if it did...</p><p></p><p>As far as I can tell, that rule is that the one square of movement is lost - triggering action (the square of movement), instead of triggering Action (Move Action), in effect. Much like if you use Twin Strike on two targets and one interrupts to shift away, you don't lose the attack on the second person. (Or an area effect, to be even more amusing)</p><p></p><p>It is possible they mean the entire move, standard, minor or whatever - but if so they should probably clarify it much more strongly somewhere, and there are several powers that are quite questionable in that circumstance. I think it's much more likely that it falls under the action or event timing for immediates and opportunities, which specifically has individual melee attacks and squares of movement as examples.</p><p></p><p>Though it'd be amusing to invalidate an entire flyby attack or something similar by shifting a square as an interrupt at any point in it.</p></blockquote><p></p>
[QUOTE="keterys, post: 5158492, member: 43019"] Well, the actual rule is: "Interrupts Target’s Action: An opportunity action takes place before the target finishes its action. After the opportunity attack, the creature resumes its action." The invalidate one you're thinking of is under "Immediate Interrupt", so doesn't apply in this instance. But, if it did... As far as I can tell, that rule is that the one square of movement is lost - triggering action (the square of movement), instead of triggering Action (Move Action), in effect. Much like if you use Twin Strike on two targets and one interrupts to shift away, you don't lose the attack on the second person. (Or an area effect, to be even more amusing) It is possible they mean the entire move, standard, minor or whatever - but if so they should probably clarify it much more strongly somewhere, and there are several powers that are quite questionable in that circumstance. I think it's much more likely that it falls under the action or event timing for immediates and opportunities, which specifically has individual melee attacks and squares of movement as examples. Though it'd be amusing to invalidate an entire flyby attack or something similar by shifting a square as an interrupt at any point in it. [/QUOTE]
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Proposed Wager with DracoSuave - Blurred Step
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