Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Pros and Cons of Combining Hells and the Abyss.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 9028041" data-attributes="member: 6796468"><p>I'm weird in that I like Planes but also I hate planes...</p><p></p><p>Certain planes I like. Having heaven or hell just be "Earth but different" like the Plane of Shadow? Yes, please! Give me a whole Celestial Plane of various worlds spinning in light rather than darkness, each its own special kind of joy. And an Infernal Plane where each world is its own unique hell...</p><p></p><p>But then stuff like... the Elemental Plane of Fire. I hate it. It's so pointless and weird. "The air, the ground, and everything else is fire!" just never felt interesting or engaging to me. Sure, the City of Brass is there (And the Brass is also fire, I guess?) but it's just -dull- as a concept.</p><p></p><p>And then some stuff... it's probably just easier to do a Planet. Or, like, a series of planets. Mechanus, for example, is much more interesting as a group of quasi-borg working outward to try and 'order' the universe... and bumbling the entire way because the universe is too big for anything they do to matter and leads to interesting ideas for breakdown behind them. Pandemonium as a place that was once 'ordered' by modrons but has fallen into screeching chaos without order's steady hand.</p><p></p><p>To me that just feels 'better' and I'm not sure why.</p><p></p><p>As far as combining the Abyss and Hell: Sure. The pro is that you have a hellish plane of constant battle and different forces of law and chaos battling each other for the souls of the damned. Which is something you already have with two different hell-realities, you're just now saying they cohabitate rather than living next door to each other. Works fine.</p><p></p><p>The only significant difference is that when people get randomly assigned to a plane when a <em>Plane Shift</em> or something goes wrong you have to collapse a couple options.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9028041, member: 6796468"] I'm weird in that I like Planes but also I hate planes... Certain planes I like. Having heaven or hell just be "Earth but different" like the Plane of Shadow? Yes, please! Give me a whole Celestial Plane of various worlds spinning in light rather than darkness, each its own special kind of joy. And an Infernal Plane where each world is its own unique hell... But then stuff like... the Elemental Plane of Fire. I hate it. It's so pointless and weird. "The air, the ground, and everything else is fire!" just never felt interesting or engaging to me. Sure, the City of Brass is there (And the Brass is also fire, I guess?) but it's just -dull- as a concept. And then some stuff... it's probably just easier to do a Planet. Or, like, a series of planets. Mechanus, for example, is much more interesting as a group of quasi-borg working outward to try and 'order' the universe... and bumbling the entire way because the universe is too big for anything they do to matter and leads to interesting ideas for breakdown behind them. Pandemonium as a place that was once 'ordered' by modrons but has fallen into screeching chaos without order's steady hand. To me that just feels 'better' and I'm not sure why. As far as combining the Abyss and Hell: Sure. The pro is that you have a hellish plane of constant battle and different forces of law and chaos battling each other for the souls of the damned. Which is something you already have with two different hell-realities, you're just now saying they cohabitate rather than living next door to each other. Works fine. The only significant difference is that when people get randomly assigned to a plane when a [I]Plane Shift[/I] or something goes wrong you have to collapse a couple options. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Pros and Cons of Combining Hells and the Abyss.
Top