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<blockquote data-quote="S'mon" data-source="post: 6128245" data-attributes="member: 463"><p>Thanks - I can see that. But if the system assumes ca 4 fights between extended rests, wouldn't a smaller number of fights between rests keep effective surge availability exactly the same? </p><p>IME what actually happens IMCs is that there is usually 1 fight between rests, sometimes 2, rarely 3, and surge availability in practice is not the resource issue the game apparently intended. So eg surge drain attacks are not seen as a real threat, because PCs are not slogging through four battles a day. (Also, PCs at Paragon Tier IME fight only 4-5 battles each level, not the 8-9 assumed by the game, but each fight takes 2-3 hours!)</p><p></p><p>Edit: It's definitely also my experience that the Defender, if doing his job, is burning through lots of Surges. And there's also the risk that other players are lazy and don't support the Defender, so they don't use their own surges. What should be happening IMO is that the Defender takes a large chunk of the aggro, but other PCs like CON Warlocks certainly should be attracting a decent amount away from him. Letting the Defender bear the entire brunt is quite dysfunctional play IMO, except in a very small group.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6128245, member: 463"] Thanks - I can see that. But if the system assumes ca 4 fights between extended rests, wouldn't a smaller number of fights between rests keep effective surge availability exactly the same? IME what actually happens IMCs is that there is usually 1 fight between rests, sometimes 2, rarely 3, and surge availability in practice is not the resource issue the game apparently intended. So eg surge drain attacks are not seen as a real threat, because PCs are not slogging through four battles a day. (Also, PCs at Paragon Tier IME fight only 4-5 battles each level, not the 8-9 assumed by the game, but each fight takes 2-3 hours!) Edit: It's definitely also my experience that the Defender, if doing his job, is burning through lots of Surges. And there's also the risk that other players are lazy and don't support the Defender, so they don't use their own surges. What should be happening IMO is that the Defender takes a large chunk of the aggro, but other PCs like CON Warlocks certainly should be attracting a decent amount away from him. Letting the Defender bear the entire brunt is quite dysfunctional play IMO, except in a very small group. [/QUOTE]
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