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<blockquote data-quote="Hussar" data-source="post: 6129094" data-attributes="member: 22779"><p>Why do you say that about the archer ranger? The only way that archer ranger would have signficantly more hit points is to jack up his Con. Well, Archer rangers are going to main stat Dex, probably with Str next, need about a 13 Wis to still qualify for all his spells and a number of his skill key off of Wis, and Cha isn't all that out of line for a ranger for the Animal handling stuff. Not unreasonable for Mr Archer Ranger to have a 12 Con.</p><p></p><p>Unless, of course, we're talking die rolled PC's with 38 point buy values. Then things change a bit.</p><p></p><p>But, the warlock, OTOH, is going to mainline Cha, probably with Dex next for ranged attacks and Con in third place. Dump stat Str and Int and a 16 Con warlock isn't unreasonable.</p><p></p><p>All this really is besides the point though. You made the argument that 4e was different from 3e because in 3e you would get different results. No, you actually wouldn't. You'd get identical results with the same inputs. The difference in "feel" that you're talking about comes a lot more from different players than different systems. I imagine the biggest difference is due to the point buy values of the characters being played.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6129094, member: 22779"] Why do you say that about the archer ranger? The only way that archer ranger would have signficantly more hit points is to jack up his Con. Well, Archer rangers are going to main stat Dex, probably with Str next, need about a 13 Wis to still qualify for all his spells and a number of his skill key off of Wis, and Cha isn't all that out of line for a ranger for the Animal handling stuff. Not unreasonable for Mr Archer Ranger to have a 12 Con. Unless, of course, we're talking die rolled PC's with 38 point buy values. Then things change a bit. But, the warlock, OTOH, is going to mainline Cha, probably with Dex next for ranged attacks and Con in third place. Dump stat Str and Int and a 16 Con warlock isn't unreasonable. All this really is besides the point though. You made the argument that 4e was different from 3e because in 3e you would get different results. No, you actually wouldn't. You'd get identical results with the same inputs. The difference in "feel" that you're talking about comes a lot more from different players than different systems. I imagine the biggest difference is due to the point buy values of the characters being played. [/QUOTE]
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