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General Tabletop Discussion
*Dungeons & Dragons
Pros and Cons of using the average damage on the Monster's stat block.
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<blockquote data-quote="jrowland" data-source="post: 6635539" data-attributes="member: 94389"><p>tl;dr so forgive if mentioned:</p><p></p><p>A critter is "on scene" for one encounter, typically, PCs are always on. So for players, averaging their dice rolls over all scenes usually ends up average. The PCs are the stars here, so having average monster dice encourages a more level playing field...its less swingy to the players benefit (swingyiness is bad for PCs, good for monsters).</p><p></p><p>For jaded Min/maxers (my homeboys Ive played with for decades) I always roll.</p><p>For the 10 year old at encounters playing for the first time: average damage always</p><p>For most others: average for levels 1-3, roll from then on out.</p></blockquote><p></p>
[QUOTE="jrowland, post: 6635539, member: 94389"] tl;dr so forgive if mentioned: A critter is "on scene" for one encounter, typically, PCs are always on. So for players, averaging their dice rolls over all scenes usually ends up average. The PCs are the stars here, so having average monster dice encourages a more level playing field...its less swingy to the players benefit (swingyiness is bad for PCs, good for monsters). For jaded Min/maxers (my homeboys Ive played with for decades) I always roll. For the 10 year old at encounters playing for the first time: average damage always For most others: average for levels 1-3, roll from then on out. [/QUOTE]
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Pros and Cons of using the average damage on the Monster's stat block.
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