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<blockquote data-quote="Cergorach" data-source="post: 5902453" data-attributes="member: 725"><p>We all know that you can't please everyone. What a lot of folks tend to forget is that trying to please everyone generally leads to disaster. I'm afraid that WotC has kind of forgotten that and tries to please everyone, but in the process looses everyone. They can either go with the folks who's attention they already hold with 4E, that way they don't directly compete with Pathfinder. They can try to attract the Pathfinder crowd, but that most probably loose them the 4E crowd. If they try to create something that has aspects of both they might attract from both camps, but at the risk of loosing more then that they gain...</p><p></p><p>Personally I think 4E is mechanically strong, but is horrible in presentation (as I've said for a long time), I've read technical manuals that were more attractive to read then the 4E PHB.</p><p></p><p>Honestly the 2E PHB was very attractive to read, possibly more so then the 3(.5)E PHB, but that might just be the nostalgia talking.</p><p></p><p>3(.5)E is effectively dead from a publishers point of view, because no one actually publishes material for it (besides the odd d20 pdf publication), no one makes money from it. It's either Pathfinder or D&D 4E, sure there are others but those have tiny markets. Pathfinder has become it's own game, it's own edition of 'D&D' imho. PF has 'fixed' some of the glaring defects in 3.5E and has not become as heavily laden with PRCs, Feats, and Spells as both 3.5E and 4E. PFs main strength besides a good presentation is the amount of fluff available.</p><p></p><p>1E isn't my kettle of tea, never played it. D&D red box was always D&D light for me, it served me and mine well as a starting point for our imagination, but eventually we wanted more options, AD&D 2E gave us that, 3(.5)E gave us to much, 4E gave it us uninspired and boring. If 5E gave us a strong presentation (imho that is not like 4E), a mechanical sound system like 4E, fluff like 2E, but not bury us in options like 3(.5)E, it could be great. On the other hand it could be horrible.</p><p></p><p>As a DM I like my Monster Manuals from 2E better then 3(.5)E, more fluff with each entry, 4E is really bare bones and almost no fluff. Although a lot of the 3(.5E) art is better, even some of the 4E art, the 2E art had it's own attractiveness.</p><p></p><p>Honestly D&D isn't buy sight unseen anymore for me, even the 5E core books would be reviewed before buying and even then I suspect that unless it's amazingly inspiring I won't buy all that much beyond a few hardcover core rule book(s).</p></blockquote><p></p>
[QUOTE="Cergorach, post: 5902453, member: 725"] We all know that you can't please everyone. What a lot of folks tend to forget is that trying to please everyone generally leads to disaster. I'm afraid that WotC has kind of forgotten that and tries to please everyone, but in the process looses everyone. They can either go with the folks who's attention they already hold with 4E, that way they don't directly compete with Pathfinder. They can try to attract the Pathfinder crowd, but that most probably loose them the 4E crowd. If they try to create something that has aspects of both they might attract from both camps, but at the risk of loosing more then that they gain... Personally I think 4E is mechanically strong, but is horrible in presentation (as I've said for a long time), I've read technical manuals that were more attractive to read then the 4E PHB. Honestly the 2E PHB was very attractive to read, possibly more so then the 3(.5)E PHB, but that might just be the nostalgia talking. 3(.5)E is effectively dead from a publishers point of view, because no one actually publishes material for it (besides the odd d20 pdf publication), no one makes money from it. It's either Pathfinder or D&D 4E, sure there are others but those have tiny markets. Pathfinder has become it's own game, it's own edition of 'D&D' imho. PF has 'fixed' some of the glaring defects in 3.5E and has not become as heavily laden with PRCs, Feats, and Spells as both 3.5E and 4E. PFs main strength besides a good presentation is the amount of fluff available. 1E isn't my kettle of tea, never played it. D&D red box was always D&D light for me, it served me and mine well as a starting point for our imagination, but eventually we wanted more options, AD&D 2E gave us that, 3(.5)E gave us to much, 4E gave it us uninspired and boring. If 5E gave us a strong presentation (imho that is not like 4E), a mechanical sound system like 4E, fluff like 2E, but not bury us in options like 3(.5)E, it could be great. On the other hand it could be horrible. As a DM I like my Monster Manuals from 2E better then 3(.5)E, more fluff with each entry, 4E is really bare bones and almost no fluff. Although a lot of the 3(.5E) art is better, even some of the 4E art, the 2E art had it's own attractiveness. Honestly D&D isn't buy sight unseen anymore for me, even the 5E core books would be reviewed before buying and even then I suspect that unless it's amazingly inspiring I won't buy all that much beyond a few hardcover core rule book(s). [/QUOTE]
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