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*Pathfinder & Starfinder
Protecting Troops from Fireball
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<blockquote data-quote="kigmatzomat" data-source="post: 2597401" data-attributes="member: 9254"><p>Let's face facts here: Warrior1s vs. fireballs are like doughboys charging artillery. They gonna <em>die.</em> By the same token, those warrior1s have a good chance of dying from a single arrow so if they soak up a fireball, which is more expensive and in fewer numbers than arrows, they are doing some good to the army. Still sucks to be them. </p><p></p><p>However with the exception of two armies facing off, you probably won't have your troops that densely packed. Even when you are faced off, only the main wall should be shoulder-to-shoulder. The ranks should be staggered a bit to avoid AE attacks and to allow runners to make their way through the forces to/from commanders. </p><p></p><p>"Kill the caster" or at least "interrupt the caster" is the most probably option. A decent army (couple thousand troops) should have an archer cadre; the best should be detailed along with a knowledgable spotter to target casters. These snipers should be dispersed through the normal troops to minimize the effect of retaliation. </p><p></p><p>Snipers may not even be equipped with normal arrows; consider tanglefoot bags, alchemist's fire, thunderstones, or smokesticks. Tanglefoot bags and alchemist fire will probably require using a staff sling but smokesticks and thunderstones are easily used on a bow. Fire smokesticks from a Flaming Bow and it gets that much funnier.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2597401, member: 9254"] Let's face facts here: Warrior1s vs. fireballs are like doughboys charging artillery. They gonna [i]die.[/i] By the same token, those warrior1s have a good chance of dying from a single arrow so if they soak up a fireball, which is more expensive and in fewer numbers than arrows, they are doing some good to the army. Still sucks to be them. However with the exception of two armies facing off, you probably won't have your troops that densely packed. Even when you are faced off, only the main wall should be shoulder-to-shoulder. The ranks should be staggered a bit to avoid AE attacks and to allow runners to make their way through the forces to/from commanders. "Kill the caster" or at least "interrupt the caster" is the most probably option. A decent army (couple thousand troops) should have an archer cadre; the best should be detailed along with a knowledgable spotter to target casters. These snipers should be dispersed through the normal troops to minimize the effect of retaliation. Snipers may not even be equipped with normal arrows; consider tanglefoot bags, alchemist's fire, thunderstones, or smokesticks. Tanglefoot bags and alchemist fire will probably require using a staff sling but smokesticks and thunderstones are easily used on a bow. Fire smokesticks from a Flaming Bow and it gets that much funnier. [/QUOTE]
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