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Protecting Troops from Fireball
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<blockquote data-quote="dcollins" data-source="post: 2714359" data-attributes="member: 876"><p>Consider: War1: hp 4; AC 16; Atk ranged +1. (PHB 2000 Survival Kit p. 9, or pick any warrior from MM). 50 such longbowmen at 400 ft --> 4 range increments --> -8 to hit --> need natural 20 to hit. Assume 1d8 damage kills target half the time. In one round 50 shots / 20 to hit / 2 for kills = 1 man killed.</p><p></p><p>In one round, <em>fireball</em> encompasses and kills about 40 or 50 men.</p><p></p><p>There's a lot of interesting speculation in this thread, but the hard fact is that the numbers/ available defensive spells/ level of troops specified in PHB-DMG-MM don't bear up to scrutiny.</p></blockquote><p></p>
[QUOTE="dcollins, post: 2714359, member: 876"] Consider: War1: hp 4; AC 16; Atk ranged +1. (PHB 2000 Survival Kit p. 9, or pick any warrior from MM). 50 such longbowmen at 400 ft --> 4 range increments --> -8 to hit --> need natural 20 to hit. Assume 1d8 damage kills target half the time. In one round 50 shots / 20 to hit / 2 for kills = 1 man killed. In one round, [i]fireball[/i] encompasses and kills about 40 or 50 men. There's a lot of interesting speculation in this thread, but the hard fact is that the numbers/ available defensive spells/ level of troops specified in PHB-DMG-MM don't bear up to scrutiny. [/QUOTE]
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