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Protections from the Blasphemy spell ?
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<blockquote data-quote="Hypersmurf" data-source="post: 1304816" data-attributes="member: 1656"><p>Hmm?</p><p></p><p>If you're blind for 6 rounds as the result of a spell, and someone casts Blindness on you, you're now blind permanently. The effects overlap.</p><p></p><p>If you're deafened for six rounds as the result of a spell, and someone sets off a thunderstone, on a failed save you're deafened for an hour. The effects overlap.</p><p></p><p></p><p></p><p>That's not a quote, that's a statement.</p><p></p><p>There are three types of spells that deafness protected you against.</p><p></p><p>1. Language-dependent spells.</p><p>2. Mind-Affecting Sonic spells that allow a save. (This rule does in fact exist in 3.5 - the wording is almost identical to 3E.)</p><p>3. Other exceptions that specifically say so in the text of the spell.</p><p></p><p>If a Sonic effect is not mind-affecting does not state that deafness provides a defence, it does not. If the spell says "The subject is stunned", then it doesn't mean "The subject is stunned unless he is deaf", because there is no rule that states deafness protects him against stunning.</p><p></p><p></p><p></p><p>If a spell states "The target takes 1d4+1 points of damage", then <em>in the absence of any rule that would override this statement</em>, the target takes 1d4+1 points of damage. If the target is immune to magic, he might not take the damage. If the target has a magic item that counters the spell in question, he might not take the damage. <em>If there's a rule that says he doesn't take the damage</em>, he might not take the damage. But if there's no such rule, the spell has the listed effect.</p><p></p><p>Greater Shout says "creatures are stunned for one round". There <em>is no rule</em> to say that a deaf creature is immune to Greater Shout, or to Sonic attacks in general, or to all magic. Greater Shout is not language-dependent.</p><p></p><p>Therefore, it is irrelevant whether or not the creature is deaf; he's stunned for one round.</p><p></p><p>I'm not making up any rules here. The spell has an effect; there is no rule that says the effect does not apply; therefore the effect does not apply.</p><p></p><p><em>Your</em> position requires the addition of a non-existent rule - "Deaf creatures are immune to sonic effects". <em>That's the difference between Core rules and House Rules</em> - making stuff up.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1304816, member: 1656"] Hmm? If you're blind for 6 rounds as the result of a spell, and someone casts Blindness on you, you're now blind permanently. The effects overlap. If you're deafened for six rounds as the result of a spell, and someone sets off a thunderstone, on a failed save you're deafened for an hour. The effects overlap. That's not a quote, that's a statement. There are three types of spells that deafness protected you against. 1. Language-dependent spells. 2. Mind-Affecting Sonic spells that allow a save. (This rule does in fact exist in 3.5 - the wording is almost identical to 3E.) 3. Other exceptions that specifically say so in the text of the spell. If a Sonic effect is not mind-affecting does not state that deafness provides a defence, it does not. If the spell says "The subject is stunned", then it doesn't mean "The subject is stunned unless he is deaf", because there is no rule that states deafness protects him against stunning. If a spell states "The target takes 1d4+1 points of damage", then [i]in the absence of any rule that would override this statement[/i], the target takes 1d4+1 points of damage. If the target is immune to magic, he might not take the damage. If the target has a magic item that counters the spell in question, he might not take the damage. [i]If there's a rule that says he doesn't take the damage[/i], he might not take the damage. But if there's no such rule, the spell has the listed effect. Greater Shout says "creatures are stunned for one round". There [i]is no rule[/i] to say that a deaf creature is immune to Greater Shout, or to Sonic attacks in general, or to all magic. Greater Shout is not language-dependent. Therefore, it is irrelevant whether or not the creature is deaf; he's stunned for one round. I'm not making up any rules here. The spell has an effect; there is no rule that says the effect does not apply; therefore the effect does not apply. [i]Your[/i] position requires the addition of a non-existent rule - "Deaf creatures are immune to sonic effects". [i]That's the difference between Core rules and House Rules[/i] - making stuff up. -Hyp. [/QUOTE]
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