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PSA: Don't Let Orcs Loose in Your Fantasy Human World
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<blockquote data-quote="DragonLancer" data-source="post: 9756874" data-attributes="member: 11868"><p>For a very long time, I was always of the view point that orcs were a monster race. You couldn't play one because the moment any civilized person saw you approaching their town or village, you'd be the enemy. That changed coming back to D&D with the new edition. I allow half elves under the elf species, and it seemed weird that orc was only half orc. So with my homebrew world orcs became a playable species and I made it so that you might consider them like raiding northmen. Yes, there are some less civilized or live a life of banditry/predation, but there are many more who can trade, hire themselves out for work or soldiery...etc. Goblins the same. If other species, like drow, can find a way to work within civilized society why can't orcs and goblins?</p></blockquote><p></p>
[QUOTE="DragonLancer, post: 9756874, member: 11868"] For a very long time, I was always of the view point that orcs were a monster race. You couldn't play one because the moment any civilized person saw you approaching their town or village, you'd be the enemy. That changed coming back to D&D with the new edition. I allow half elves under the elf species, and it seemed weird that orc was only half orc. So with my homebrew world orcs became a playable species and I made it so that you might consider them like raiding northmen. Yes, there are some less civilized or live a life of banditry/predation, but there are many more who can trade, hire themselves out for work or soldiery...etc. Goblins the same. If other species, like drow, can find a way to work within civilized society why can't orcs and goblins? [/QUOTE]
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PSA: Don't Let Orcs Loose in Your Fantasy Human World
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