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PSA: You are not Matt Mercer
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<blockquote data-quote="Jester David" data-source="post: 7982576" data-attributes="member: 37579"><p>I disagree with some of his thoughts posted. Specifically editing (as many livestreams are not edited and actually shot live) and the comment that they’re making decisions based on how they’ll play for the fans. </p><p>They know they’re playing to an audience, but I think entertaining their fans is less important that entertaining their friends. Most of their decisions and character moments would unfold similarly. Because there’s no shortage of things they’ve done that have pissed off the fans or had them called stupid. (The infamous fish moment.)</p><p>And there is a bit of a separation. It’s easy to forget the cameras are there. </p><p>This is really visible in live games where they do act slightly differently.</p><p></p><p>I think their acting on the stream is more subtle. Feigning tension and excitement. Exaggerating their emotions as players. When they’re acting most is when they’re “themselves” and not their PCs. </p><p></p><p>I think one of the biggest differences is the absence of cross-table talk and just off topic chatter. They get derailed at times, but there’s no lengthy discussion of movies or the DM trying to talk over people chatting about work. There’s more focus.</p><p></p><p>You can have a stream-style game, but it does require limiting above-the-table conversation. People cracking jokes in the middle of other character’s interactions. People going for the cheap laugh at the expense of others. Buy-in from the players to sit quietly and let others have spotlight time.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7982576, member: 37579"] I disagree with some of his thoughts posted. Specifically editing (as many livestreams are not edited and actually shot live) and the comment that they’re making decisions based on how they’ll play for the fans. They know they’re playing to an audience, but I think entertaining their fans is less important that entertaining their friends. Most of their decisions and character moments would unfold similarly. Because there’s no shortage of things they’ve done that have pissed off the fans or had them called stupid. (The infamous fish moment.) And there is a bit of a separation. It’s easy to forget the cameras are there. This is really visible in live games where they do act slightly differently. I think their acting on the stream is more subtle. Feigning tension and excitement. Exaggerating their emotions as players. When they’re acting most is when they’re “themselves” and not their PCs. I think one of the biggest differences is the absence of cross-table talk and just off topic chatter. They get derailed at times, but there’s no lengthy discussion of movies or the DM trying to talk over people chatting about work. There’s more focus. You can have a stream-style game, but it does require limiting above-the-table conversation. People cracking jokes in the middle of other character’s interactions. People going for the cheap laugh at the expense of others. Buy-in from the players to sit quietly and let others have spotlight time. [/QUOTE]
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