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PSA: You are not Matt Mercer
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<blockquote data-quote="Jester David" data-source="post: 7982839" data-attributes="member: 37579"><p>I understand that. That's a totally fair position and you're justified to feel that way. And if you were the player doing the falling and your friends playing with you know you have issues with being laugh <em>at </em>hopefully the tone would be different.</p><p>And that's fine. </p><p></p><p>But that's probably not the case at that game, and Marisha seemed more than happy to laugh at herself later. </p><p></p><p>Not being Matt, I don't know how he would have reacted if the player had grown upset at a character's death from a suicidal jump. Ideally he would have hushed the table and been more sombre. He's shown a willingness to avoid discomforting players in the past. </p><p>Right now I'm rewatching campaign 2 and I'm at a seduction scene and he does leave it up to the player to make the move, trusting them to set their comfort level, and then moves on fairly quickly. So he's away of his players feelings and wants them to be happy.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7982839, member: 37579"] I understand that. That's a totally fair position and you're justified to feel that way. And if you were the player doing the falling and your friends playing with you know you have issues with being laugh [I]at [/I]hopefully the tone would be different. And that's fine. But that's probably not the case at that game, and Marisha seemed more than happy to laugh at herself later. Not being Matt, I don't know how he would have reacted if the player had grown upset at a character's death from a suicidal jump. Ideally he would have hushed the table and been more sombre. He's shown a willingness to avoid discomforting players in the past. Right now I'm rewatching campaign 2 and I'm at a seduction scene and he does leave it up to the player to make the move, trusting them to set their comfort level, and then moves on fairly quickly. So he's away of his players feelings and wants them to be happy. [/QUOTE]
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