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PSA: You are not Matt Mercer
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<blockquote data-quote="Jester David" data-source="post: 7983637" data-attributes="member: 37579"><p>I'm not blaming Mercer in any way shape or form. </p><p>I'm just saying I can understand people being intimidated by his skill and the impression he has made in the community.</p><p></p><p></p><p>YES!</p><p>The person who is exposed to something new and tries it out only to fall short on every concievable metric. Because being a DM is hard. Super hard. And being a <em>good</em> DM is even harder. </p><p>Even before Critical Role was around it was hard enough to get people to try DMing or run their first game because the position is intimidating. Now it's just that much more so.</p><p></p><p></p><p>Yes. </p><p>But people aren't "continually exposed" to Dungeon Masters. Many people might only have seen one or two before trying the game. </p><p></p><p>It's a different situation than athletes or musicians when you know how rare talent is and how rare it is to be famous at it. It's common knowledge what they do is challenging. </p><p>But Matt makes DMing look easy. And running a game doesn't seem as hard as writing a song or making a three-point basket. So it can be that much more disapointing to crash and burn.</p><p></p><p></p><p>Just because it didn't happen to you doesn't mean it doesn't happen to other people. Not everyone things and reacts the same.</p><p></p><p>But <em><strong>try</strong></em> and think back to that day. And after that disaster did you feel disheartened and disappointed? Did you run a second game the next week or take a break?</p><p>Because for a lot of people, they take a break. They don't get back up on the horse. And trying again becomes even more intimidating because you know how un-fun the experience was and how you cost everyone a rare evening of gaming. </p><p></p><p>Also, you don't know <em>anyone </em>whose first time running a game was a disaster and they never ran a game again? I've played with several people like that in my times in Living Greyhawk and Pathfinder Society. And that was before Critical Role.</p><p></p><p></p><p>Translation: "It's their fault they feel sad."</p></blockquote><p></p>
[QUOTE="Jester David, post: 7983637, member: 37579"] I'm not blaming Mercer in any way shape or form. I'm just saying I can understand people being intimidated by his skill and the impression he has made in the community. YES! The person who is exposed to something new and tries it out only to fall short on every concievable metric. Because being a DM is hard. Super hard. And being a [I]good[/I] DM is even harder. Even before Critical Role was around it was hard enough to get people to try DMing or run their first game because the position is intimidating. Now it's just that much more so. Yes. But people aren't "continually exposed" to Dungeon Masters. Many people might only have seen one or two before trying the game. It's a different situation than athletes or musicians when you know how rare talent is and how rare it is to be famous at it. It's common knowledge what they do is challenging. But Matt makes DMing look easy. And running a game doesn't seem as hard as writing a song or making a three-point basket. So it can be that much more disapointing to crash and burn. Just because it didn't happen to you doesn't mean it doesn't happen to other people. Not everyone things and reacts the same. But [I][B]try[/B][/I] and think back to that day. And after that disaster did you feel disheartened and disappointed? Did you run a second game the next week or take a break? Because for a lot of people, they take a break. They don't get back up on the horse. And trying again becomes even more intimidating because you know how un-fun the experience was and how you cost everyone a rare evening of gaming. Also, you don't know [I]anyone [/I]whose first time running a game was a disaster and they never ran a game again? I've played with several people like that in my times in Living Greyhawk and Pathfinder Society. And that was before Critical Role. Translation: "It's their fault they feel sad." [/QUOTE]
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