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Psergei, NE Greater Goddess of Fire
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 3904911" data-attributes="member: 21064"><p>Granted Power</p><p></p><p>By stealing power from the life around you, you can cast spells at +1 caster level. When in an area of abundant plant life, you may choose to blight the life around you to enhance your spellcasting, creating dead spot like a limited cancer. The boundary of the dead spot is a circle centered on you, with a radius of 1 foot per level of the spell being enhanced. The entire area of the dead spot must be filled with abundant plant life, or the spell is cast at normal caster level, with no blight effect.</p><p></p><p>Within the boundary of the dead spot, all plants instantly die and shrivel and all water evaporates, leaving behind an area of dry, dead husks and dust. Living creatures within the boundary of the dead spot are not directly affected, but plants can find no sustenance in the dust of the dead spot, water-breathing creatures die quickly when water turns to dust, and mobile animals know enough to leave the area alone. After 30 days, the effect ends, and the dead spot may be colonized naturally over the course of several years by bacteria, plants, and animals.</p><p></p><p>-------------</p><p></p><p>Needs some tweaking, I think. +1 CL for any spell might be a bit much, but limiting it to Fire spells (or maybe Fire and Evil spells?) might limit it too much. A limit to 1/day severely limits the ability, I think. Perhaps 3/day?</p><p></p><p>Or is it balanced as is? It can't be used in dungeons, or the desert, or in a building. Only in a forest, really. Or an oasis. Maybe a plains, if the DM is kind. What do you guys think?</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 3904911, member: 21064"] Granted Power By stealing power from the life around you, you can cast spells at +1 caster level. When in an area of abundant plant life, you may choose to blight the life around you to enhance your spellcasting, creating dead spot like a limited cancer. The boundary of the dead spot is a circle centered on you, with a radius of 1 foot per level of the spell being enhanced. The entire area of the dead spot must be filled with abundant plant life, or the spell is cast at normal caster level, with no blight effect. Within the boundary of the dead spot, all plants instantly die and shrivel and all water evaporates, leaving behind an area of dry, dead husks and dust. Living creatures within the boundary of the dead spot are not directly affected, but plants can find no sustenance in the dust of the dead spot, water-breathing creatures die quickly when water turns to dust, and mobile animals know enough to leave the area alone. After 30 days, the effect ends, and the dead spot may be colonized naturally over the course of several years by bacteria, plants, and animals. ------------- Needs some tweaking, I think. +1 CL for any spell might be a bit much, but limiting it to Fire spells (or maybe Fire and Evil spells?) might limit it too much. A limit to 1/day severely limits the ability, I think. Perhaps 3/day? Or is it balanced as is? It can't be used in dungeons, or the desert, or in a building. Only in a forest, really. Or an oasis. Maybe a plains, if the DM is kind. What do you guys think? [/QUOTE]
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