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Pseudonatural dire weasels
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<blockquote data-quote="uzagi_akimbo" data-source="post: 1849036" data-attributes="member: 15945"><p>That's not what I meant - "replace the blood-drain with something else aka <strong>"sensible"</strong> " was what I meant,</p><p></p><p>For one the whole blood drain ability of normal weasels is a joke in itself - check some encyclopedia or online-database ( try here <a href="http://en.wikipedia.org/wiki/Weasel" target="_blank">http://en.wikipedia.org/wiki/Weasel</a> and here <a href="http://nationalzoo.si.edu/Animals/NorthAmerica/Facts/fact-ferret.cfm" target="_blank">http://nationalzoo.si.edu/Animals/NorthAmerica/Facts/fact-ferret.cfm</a> for some facts about weasel/polecats dietary habits for starters ), and strangely enough the ability/habit of sucking their victims blood does not get mentioned. Imagine the deadly weasel sucking the blood out of... frogs ?</p><p>Yes, this is D20 fantasy roleplaying but a weasel is an RL animal, so if they want to introduce an awesome vampiric polecat-bulldog hybrid, ok, lets write up some magical beast or similar for this purpose, but they shouldn't conjure up some ridiculous mode of attack for something from RL and still treat it as RL. An animal, that is. </p><p>And staying within fantastic parameters, can you imagine the dire weasel latched onto, say a cloud giant sucking out his blood until he dies of Con-loss ( and rolling off into its lair like a bloated tick after the kill.... yeah, right !) which in theory it could, easily even if it brought along some mates ? So either the GM makes a call as to just how far that ability goes, or he alters the wrecked animal writeup from the MM to fit realistic conditions and habits.</p><p></p><p>Or he fills out the gaps where the rules just don't go all the way - after all it's his adventure, campaign and time. Hence - think hard about the possibility and ramifications of an oversized animal ( however pseudonatural ) trying to guzzle down a Taanari's acidic, otherworldly blood.</p><p></p><p>As an aside - a simple tactic for any outsider to use is to move outside the summon monster spell's range - it has "close" range from the caster ( so it shouldn't exceed 50'-60' at mid levels ), and moving beyond that distance, the summoned creatures either cease to exist or are forced to let go, hence ending the threat from continued attachment.</p></blockquote><p></p>
[QUOTE="uzagi_akimbo, post: 1849036, member: 15945"] That's not what I meant - "replace the blood-drain with something else aka [B]"sensible"[/B] " was what I meant, For one the whole blood drain ability of normal weasels is a joke in itself - check some encyclopedia or online-database ( try here [url]http://en.wikipedia.org/wiki/Weasel[/url] and here [url]http://nationalzoo.si.edu/Animals/NorthAmerica/Facts/fact-ferret.cfm[/url] for some facts about weasel/polecats dietary habits for starters ), and strangely enough the ability/habit of sucking their victims blood does not get mentioned. Imagine the deadly weasel sucking the blood out of... frogs ? Yes, this is D20 fantasy roleplaying but a weasel is an RL animal, so if they want to introduce an awesome vampiric polecat-bulldog hybrid, ok, lets write up some magical beast or similar for this purpose, but they shouldn't conjure up some ridiculous mode of attack for something from RL and still treat it as RL. An animal, that is. And staying within fantastic parameters, can you imagine the dire weasel latched onto, say a cloud giant sucking out his blood until he dies of Con-loss ( and rolling off into its lair like a bloated tick after the kill.... yeah, right !) which in theory it could, easily even if it brought along some mates ? So either the GM makes a call as to just how far that ability goes, or he alters the wrecked animal writeup from the MM to fit realistic conditions and habits. Or he fills out the gaps where the rules just don't go all the way - after all it's his adventure, campaign and time. Hence - think hard about the possibility and ramifications of an oversized animal ( however pseudonatural ) trying to guzzle down a Taanari's acidic, otherworldly blood. As an aside - a simple tactic for any outsider to use is to move outside the summon monster spell's range - it has "close" range from the caster ( so it shouldn't exceed 50'-60' at mid levels ), and moving beyond that distance, the summoned creatures either cease to exist or are forced to let go, hence ending the threat from continued attachment. [/QUOTE]
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