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Pseudonatural dire weasels
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<blockquote data-quote="uzagi_akimbo" data-source="post: 1851950" data-attributes="member: 15945"><p>Well actually, I think it was defined somewhere in the SRD that a "successful hit" means drawing damage (unless we are talking touch attacks) . And - IMHO at least - it seems ludicrous, that a Dire Weasel that cannot actually damage a victim will still be able to drain blood from it (probably by osmosis...), but I will readily agree that there have been far stranger birds among the rules of D20 v3.5....</p><p></p><p></p><p></p><p></p><p></p><p></p><p>lol, having two face several necromancers (with the horrendous Summon Undead line of spells ), morally ambivalent priests and heaps of druids fond of summoning dire beasties on top of unsuspecting enemy spellcasters, all of which sprang from the nasty minds of my fellow players teaches you about a lot of low tricks with regard to the spells' limits and possibilities. Conjuring is simply hugely underrated in the public mind due to the lack of "Big Blasts" and smoking boots... But many of the tinkering players will quickly assess the limitations of any given spell, even the ones that are frankly beyond the spirit of the rules - and tryto use them to full effect...</p></blockquote><p></p>
[QUOTE="uzagi_akimbo, post: 1851950, member: 15945"] Well actually, I think it was defined somewhere in the SRD that a "successful hit" means drawing damage (unless we are talking touch attacks) . And - IMHO at least - it seems ludicrous, that a Dire Weasel that cannot actually damage a victim will still be able to drain blood from it (probably by osmosis...), but I will readily agree that there have been far stranger birds among the rules of D20 v3.5.... lol, having two face several necromancers (with the horrendous Summon Undead line of spells ), morally ambivalent priests and heaps of druids fond of summoning dire beasties on top of unsuspecting enemy spellcasters, all of which sprang from the nasty minds of my fellow players teaches you about a lot of low tricks with regard to the spells' limits and possibilities. Conjuring is simply hugely underrated in the public mind due to the lack of "Big Blasts" and smoking boots... But many of the tinkering players will quickly assess the limitations of any given spell, even the ones that are frankly beyond the spirit of the rules - and tryto use them to full effect... [/QUOTE]
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