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Psi - Mental Leap in 3.5
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<blockquote data-quote="Camarath" data-source="post: 1057701" data-attributes="member: 11987"><p>From SRD</p><p>Mental Leap [Psionic]</p><p>Prerequisite: Str 13+, 6 ranks of the Jump skill, reserve power points 3+.</p><p>Benefit: The character jumps twice as far or as high as is indicated on his or her Jump check. The character’s maximum jump (a function of his or her height) is twice normal, and <strong>extra distance jumped (above and beyond the normal distance rolled) is not counted against the character’s total allowed movement in the round.</strong></p><p>Special: A character can take this feat multiple times. Each time increases his or her jump multiple by one and increases the prerequisite of reserve power points by +8. </p><p></p><p>That is the best part about the feat IMO, that you can use it to move faster than your normal movement would allow.</p><p></p><p>I have not used this feat in 3.5. But it should still work the same mechanically with the new jump as it did with the old jump (i.e. jump distance x2 or 1+ the number of times you took the feat). This is definitely an increase in power but doesn't look anything close to game breaking to me.</p></blockquote><p></p>
[QUOTE="Camarath, post: 1057701, member: 11987"] From SRD Mental Leap [Psionic] Prerequisite: Str 13+, 6 ranks of the Jump skill, reserve power points 3+. Benefit: The character jumps twice as far or as high as is indicated on his or her Jump check. The character’s maximum jump (a function of his or her height) is twice normal, and [b]extra distance jumped (above and beyond the normal distance rolled) is not counted against the character’s total allowed movement in the round.[/b] Special: A character can take this feat multiple times. Each time increases his or her jump multiple by one and increases the prerequisite of reserve power points by +8. That is the best part about the feat IMO, that you can use it to move faster than your normal movement would allow. I have not used this feat in 3.5. But it should still work the same mechanically with the new jump as it did with the old jump (i.e. jump distance x2 or 1+ the number of times you took the feat). This is definitely an increase in power but doesn't look anything close to game breaking to me. [/QUOTE]
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