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[Psi] Soulknife questions / Soulknife NPC
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<blockquote data-quote="warpmind" data-source="post: 198713" data-attributes="member: 3998"><p>I have bought the Psi-HBK only some weeks ago. I have read through the Soulknife description and nothing points at the possibility of using two blades at once. In all the class features, the blade can only be summoned after the dissipation of the last, so I think you can't use two blades simultaniously. But what I don't know is: If you have chosen the W. Focus (Mind-Blade), ¿do you apply it when you "upgrade" the blade to the size of a longsword?¿Has someone an answer?</p><p></p><p> I personally think you can't use the Imp. Critical with the Mind-Blade, as is not specified in the description, even though it's illogical for me.</p><p></p><p> About the selection of powers, I think is good, but I personally would have made some changes on the 1st level ones.</p><p></p><p> It depends on the "feel" you want to give to your NPC. Yours is a kind of front-line fighter, and IMO it would have been more interesting a more assassin-like villain. A kind of antagonist able to follow the PC party group for hour or days and skillfully make hit-and-run attacks. Something like this:</p><p></p><p> Some changes in the feats chosen: I would give up Psi Charge, Imp. Critical (after all, sneak atttack dices do not multiply on a crit., even if you could use it with a Mind-Blade), Expert Tactician (as is expected to fight alone or with a sole comrade) and possibly Blind-Fight (after all, he knows Vigilance and Elfsight) in order to get Dodge and Mobility (a must for hit-and-run tactics, in conjunction with Speed of Thought), and the awesome combo Hold the Line and Stand Still, making him able to stop enemies trying to charge into him as he concentrates on his prey.</p><p></p><p> I would have given him some more ranks, bonuses or the like to Move Silently and Hide (think about some cheap magic/psi item).</p><p></p><p> And the only powers I would have changed are Biofeedback (with a so great Str modifier, just let him escape and will be back in short, ready to dance again) and Hustle (in order to strike from the shadows making a movement action and then full-attack on the victim).</p><p></p><p> All of this (combined with Dimension Door, and Telekinesis/Levitate to approach to your victims or to take them to your hands), and your players will never forget such a nightmarish foe.</p><p></p><p> I have some quetions of my own, but I think I'll use another thread to ask.</p><p> </p><p>P.D:¿What's this Monte PrC?¿Something on his website or from the Psi Toolkit?</p></blockquote><p></p>
[QUOTE="warpmind, post: 198713, member: 3998"] I have bought the Psi-HBK only some weeks ago. I have read through the Soulknife description and nothing points at the possibility of using two blades at once. In all the class features, the blade can only be summoned after the dissipation of the last, so I think you can't use two blades simultaniously. But what I don't know is: If you have chosen the W. Focus (Mind-Blade), ¿do you apply it when you "upgrade" the blade to the size of a longsword?¿Has someone an answer? I personally think you can't use the Imp. Critical with the Mind-Blade, as is not specified in the description, even though it's illogical for me. About the selection of powers, I think is good, but I personally would have made some changes on the 1st level ones. It depends on the "feel" you want to give to your NPC. Yours is a kind of front-line fighter, and IMO it would have been more interesting a more assassin-like villain. A kind of antagonist able to follow the PC party group for hour or days and skillfully make hit-and-run attacks. Something like this: Some changes in the feats chosen: I would give up Psi Charge, Imp. Critical (after all, sneak atttack dices do not multiply on a crit., even if you could use it with a Mind-Blade), Expert Tactician (as is expected to fight alone or with a sole comrade) and possibly Blind-Fight (after all, he knows Vigilance and Elfsight) in order to get Dodge and Mobility (a must for hit-and-run tactics, in conjunction with Speed of Thought), and the awesome combo Hold the Line and Stand Still, making him able to stop enemies trying to charge into him as he concentrates on his prey. I would have given him some more ranks, bonuses or the like to Move Silently and Hide (think about some cheap magic/psi item). And the only powers I would have changed are Biofeedback (with a so great Str modifier, just let him escape and will be back in short, ready to dance again) and Hustle (in order to strike from the shadows making a movement action and then full-attack on the victim). All of this (combined with Dimension Door, and Telekinesis/Levitate to approach to your victims or to take them to your hands), and your players will never forget such a nightmarish foe. I have some quetions of my own, but I think I'll use another thread to ask. P.D:¿What's this Monte PrC?¿Something on his website or from the Psi Toolkit? [/QUOTE]
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