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*Dungeons & Dragons
Psion class (Mearls, Happy Fun Hour)
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<blockquote data-quote="jgsugden" data-source="post: 7446074" data-attributes="member: 2629"><p>Telepath returns FROM wizard TO psion. So both Telekinetic and telepath are psions. </p><p></p><p>I hope they give us the jedi equivalent base class. Fundamentally, adding psionics to another class gives you a psionic fighter, a psionic wizard, a psionic paladin, or a psionic barbarian. Psionic is the tweak, not the core of the class. However, if we give ourselves a jedi class it can be distinct and evocative. It won't need to work around the core of the other classes where there are conceptual conflicts. That doesn't mean there is no room for subclass approaches, but we'd be better served with 2 core concept classes.</p><p></p><p>I'd like to see:</p><p></p><p>Psion (telepath, telekinetic, nomad, metamorph, shaper)</p><p></p><p>Psychic Warrior (Soul Knife (Melee Offensive Tank (more damage)), Immortal (Melee Defensive Tank (more defense)), Disciple (Melee Controller Telekinetic - disrupts his environment), Dominator (Melee Controller Telepath - disrupts his enemies en masse), Mindhunter (Melee, but focuses on tearing one foe apart at a time - heaftier single target conditions inflicted, steals knowledge, leeching) </p><p></p><p>Subclass approach (Rogue Lurk, Cleric of the Mind, Bard Ardent, Wizard Meta (Sorcerer King in training))</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7446074, member: 2629"] Telepath returns FROM wizard TO psion. So both Telekinetic and telepath are psions. I hope they give us the jedi equivalent base class. Fundamentally, adding psionics to another class gives you a psionic fighter, a psionic wizard, a psionic paladin, or a psionic barbarian. Psionic is the tweak, not the core of the class. However, if we give ourselves a jedi class it can be distinct and evocative. It won't need to work around the core of the other classes where there are conceptual conflicts. That doesn't mean there is no room for subclass approaches, but we'd be better served with 2 core concept classes. I'd like to see: Psion (telepath, telekinetic, nomad, metamorph, shaper) Psychic Warrior (Soul Knife (Melee Offensive Tank (more damage)), Immortal (Melee Defensive Tank (more defense)), Disciple (Melee Controller Telekinetic - disrupts his environment), Dominator (Melee Controller Telepath - disrupts his enemies en masse), Mindhunter (Melee, but focuses on tearing one foe apart at a time - heaftier single target conditions inflicted, steals knowledge, leeching) Subclass approach (Rogue Lurk, Cleric of the Mind, Bard Ardent, Wizard Meta (Sorcerer King in training)) [/QUOTE]
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