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Psion class (Mearls, Happy Fun Hour)
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<blockquote data-quote="Shardstone" data-source="post: 7447593" data-attributes="member: 6807784"><p>Mearls has literally recreated Disicplines from the mystic, but renamed all the powers as spells and gave them spell levels.</p><p></p><p>You have a cantrip that you concentrate on. You can concentrate on two. You can cast spells while concentrating on this cantrip to do cool powers. These spells can only be cast while concentrating on the cantrip.</p><p></p><p>COMPARE THIS TO THE MYSTIC PLEASE</p><p></p><p>You have a psionic focus that you concentrate on. You can concentrate on two. You spend psi points while concentrating on this focus to do cool powers. These powers can be cast whether concentrating or not.</p><p></p><p>All he did was nerf Disciplines, rename them, and then is laying them out as if they're spells.</p><p></p><p>The thing is, they don't work like spells. Spells don't let you concentrate on more than 1 at a time. Spells don't stack on top of cantrips. It's redefining the simple spellcasting feature and bending it into something else.</p><p></p><p>Why keep the same name of spells if what he's creating works mechanically different with the exception of slots and the spell level system to divide powers of different strengths?</p></blockquote><p></p>
[QUOTE="Shardstone, post: 7447593, member: 6807784"] Mearls has literally recreated Disicplines from the mystic, but renamed all the powers as spells and gave them spell levels. You have a cantrip that you concentrate on. You can concentrate on two. You can cast spells while concentrating on this cantrip to do cool powers. These spells can only be cast while concentrating on the cantrip. COMPARE THIS TO THE MYSTIC PLEASE You have a psionic focus that you concentrate on. You can concentrate on two. You spend psi points while concentrating on this focus to do cool powers. These powers can be cast whether concentrating or not. All he did was nerf Disciplines, rename them, and then is laying them out as if they're spells. The thing is, they don't work like spells. Spells don't let you concentrate on more than 1 at a time. Spells don't stack on top of cantrips. It's redefining the simple spellcasting feature and bending it into something else. Why keep the same name of spells if what he's creating works mechanically different with the exception of slots and the spell level system to divide powers of different strengths? [/QUOTE]
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