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<blockquote data-quote="Zimbel" data-source="post: 2728126" data-attributes="member: 29912"><p><strong>Cr2,1,.5</strong></p><p></p><p>CR 2 results (Same method as CR 10)</p><p>"Battler only" excludes: Medium Animated Object, Blink Dog, Imp, Giant Bombardier Beettle Satyr Shocker Lizard, Large Viper, Vargouille, wyrmling white dragon due to their small damage output (less than 50% of mean). </p><p>AC for damage/round is 16.</p><p>All</p><p>Mean: HP 20.4 AC 15.5 Average damage: 4.8</p><p>St dev: HP 8.9 AC 2.0 damage: 1.6</p><p></p><p>Battler only</p><p>Mean: HP 21.2 AC 15.6 Average damage: 6.6</p><p>St dev: HP 9.1 AC 2.0 damage: 2.7</p><p></p><p></p><p>For comparison:</p><p>3rd level Astral construct (assuming that a special ability is chosen that does not affect these stats):</p><p>HP 36 AC 20 Average damage: 11.025</p><p>St dev from all: HP 1.74 AC 2.20 Damage: 0.61</p><p>St Dev from battler only: HP 1.61 AC 2.18 Damage: 0.16</p><p></p><p>My conclusion is that for the given CR, the 3rd level astral construct's combat stats are almost certaintely too high. With a sample size of 44 (or 35 in the battler only), the highest AC is 23 (23 for battler only). Note, however, that its HP are high.</p><p></p><p>CR 1 results (Same method as CR 10)</p><p>"Battler only" excludes: Small Animated Object, Shreiker, Giant Bee, Deep Gnome, Homunculus, Manta Ray, PseudoDragon, Medium Viper, Grig, Nixie, Squid due to their small damage output (less than 50% of mean). </p><p>AC for damage/round is 15.</p><p>All</p><p>Mean: HP 12.3 AC 15.1 Average damage: 2.5</p><p>St dev: HP 5.1 AC 2.2 damage: 1.7</p><p></p><p>Battler only</p><p>Mean: HP 12.6 AC 15.1 Average damage: 3.0</p><p>St dev: HP 5.4 AC 1.4 damage: 1.6</p><p></p><p></p><p>For comparison:</p><p>2nd level Astral construct (assuming that a special ability is chosen that does not affect these stats):</p><p>HP 31 AC 18 Average damage: 3.9375</p><p>St dev from all: HP 3.66 AC 1.33 Damage: 0.86</p><p>St Dev from battler only: HP 3.38 AC 2.01 Damage: 0.31</p><p></p><p>My conclusion is that for the given CR, the 2nd level astral construct's combat stats are almost certaintely too high. With a sample size of 43 (or 32 in the battler only), the highest AC is 23 (23 for battler only). Note, however, that its HP are higher than anything in the sample (29 from the max of the sample).</p><p></p><p></p><p>CR 0.5 results (Same method as CR 10)</p><p>"Battler only" excludes: Tiny Animated Object, Small Spider, Small Viper, Stirge due to their small damage output (less than 50% of mean). </p><p>AC for damage/round is 15.</p><p>All</p><p>Mean: HP 6.2 AC 14.6 Average damage: 2.0</p><p>St dev: HP 3.2 AC 1.3 damage: 1.0</p><p></p><p>Battler only</p><p>Mean: HP 6.5 AC 14.5 Average damage: 2.2</p><p>St dev: HP 3.3 AC 1.2 damage: 0.9</p><p></p><p></p><p>For comparison:</p><p>1st level Astral construct (assuming that a special ability is chosen that does not affect these stats):</p><p>HP 15 AC 18 Average damage: 2.60</p><p>St dev from all: HP 2.72 AC 2.73 Damage: 0.61</p><p>St Dev from battler only: HP 2.57 AC 2.87 Damage: 0.19</p><p></p><p>My conclusion is that for the given CR, the 1st level astral construct's combat stats are almost certaintely too high. With a sample size of 36 (or 32 in the battler only), the highest AC is 17 (17 for battler only). Note, however, that its HP are higher than anything in the samlpe (13 from the max of the sample).</p></blockquote><p></p>
[QUOTE="Zimbel, post: 2728126, member: 29912"] [b]Cr2,1,.5[/b] CR 2 results (Same method as CR 10) "Battler only" excludes: Medium Animated Object, Blink Dog, Imp, Giant Bombardier Beettle Satyr Shocker Lizard, Large Viper, Vargouille, wyrmling white dragon due to their small damage output (less than 50% of mean). AC for damage/round is 16. All Mean: HP 20.4 AC 15.5 Average damage: 4.8 St dev: HP 8.9 AC 2.0 damage: 1.6 Battler only Mean: HP 21.2 AC 15.6 Average damage: 6.6 St dev: HP 9.1 AC 2.0 damage: 2.7 For comparison: 3rd level Astral construct (assuming that a special ability is chosen that does not affect these stats): HP 36 AC 20 Average damage: 11.025 St dev from all: HP 1.74 AC 2.20 Damage: 0.61 St Dev from battler only: HP 1.61 AC 2.18 Damage: 0.16 My conclusion is that for the given CR, the 3rd level astral construct's combat stats are almost certaintely too high. With a sample size of 44 (or 35 in the battler only), the highest AC is 23 (23 for battler only). Note, however, that its HP are high. CR 1 results (Same method as CR 10) "Battler only" excludes: Small Animated Object, Shreiker, Giant Bee, Deep Gnome, Homunculus, Manta Ray, PseudoDragon, Medium Viper, Grig, Nixie, Squid due to their small damage output (less than 50% of mean). AC for damage/round is 15. All Mean: HP 12.3 AC 15.1 Average damage: 2.5 St dev: HP 5.1 AC 2.2 damage: 1.7 Battler only Mean: HP 12.6 AC 15.1 Average damage: 3.0 St dev: HP 5.4 AC 1.4 damage: 1.6 For comparison: 2nd level Astral construct (assuming that a special ability is chosen that does not affect these stats): HP 31 AC 18 Average damage: 3.9375 St dev from all: HP 3.66 AC 1.33 Damage: 0.86 St Dev from battler only: HP 3.38 AC 2.01 Damage: 0.31 My conclusion is that for the given CR, the 2nd level astral construct's combat stats are almost certaintely too high. With a sample size of 43 (or 32 in the battler only), the highest AC is 23 (23 for battler only). Note, however, that its HP are higher than anything in the sample (29 from the max of the sample). CR 0.5 results (Same method as CR 10) "Battler only" excludes: Tiny Animated Object, Small Spider, Small Viper, Stirge due to their small damage output (less than 50% of mean). AC for damage/round is 15. All Mean: HP 6.2 AC 14.6 Average damage: 2.0 St dev: HP 3.2 AC 1.3 damage: 1.0 Battler only Mean: HP 6.5 AC 14.5 Average damage: 2.2 St dev: HP 3.3 AC 1.2 damage: 0.9 For comparison: 1st level Astral construct (assuming that a special ability is chosen that does not affect these stats): HP 15 AC 18 Average damage: 2.60 St dev from all: HP 2.72 AC 2.73 Damage: 0.61 St Dev from battler only: HP 2.57 AC 2.87 Damage: 0.19 My conclusion is that for the given CR, the 1st level astral construct's combat stats are almost certaintely too high. With a sample size of 36 (or 32 in the battler only), the highest AC is 17 (17 for battler only). Note, however, that its HP are higher than anything in the samlpe (13 from the max of the sample). [/QUOTE]
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