Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Psion to debut in July
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ProfessorCirno" data-source="post: 4844404" data-attributes="member: 65637"><p>Not to sound like an infomercial, but if you liked Hyperconscious check out Untapped Potential by Dreamscarred. They've got two new base classes - a ranged attacker a'la ranger and party leader/supporter called Society Mind <strong>who is awesome</strong> - and a new type of psion meant to mirror specialist wizards. Oh, and variants of Wilder and Soulknife that <strong>don't suck horribly</strong>. It also has some fun PrCs, like Psychic Acrobat (If you ever play a city based game, throw in one of these. It's a match made in "THAT'S SO AWESOME" heaven) or Mavrick Voidshaper (Think of it as a more caster-esque Elocator). I recommend it strongly.</p><p></p><p></p><p></p><p>As for CPsi, while it had one or two things, these are one or two in a <strong>sea</strong> of bad. Most of the problems come from two sources: 1) They just didn't care (There's no errata for CPsi, and it <strong>needs</strong> it, <strong>so badly</strong>) or 2) they <em>didn't know how psionics work.</em> There's no way I can read the "errata" and think "oh my, these people understand psionics well!" I'd insert a complaint about having to <em>pay for errata</em> here, but the "errata" was so incredibly <strong>bad</strong> that I think 99% of people just ignore it for the trash it is.</p><p></p><p>I'm sorry, but if you're writing a book for psionics, I'd like to think that one of the main things you ensure is that the developers in question <strong>understand how the freaking mechanics work</strong>. "Hey, I can't help but notice that all these psionic abilities don't take an enemy's DR into account." "That's because magic doesn't." "Well, let's change it so magic still ignores DR, but psionic abilities <em>don't!</em>" Or how about "You know, I was playing a shaper the other day, and I summoned more then one creature!" "Yeah, that's how summoning works." "NOT FOR PSIONS, NOT ANYMORE!" The only two things that could've happened are 1) the people writing it simply didn't comprehend how psionics or, hell, <em>all of D&D</em> works (See also Practiced Manifestor and the "How the hell does this work?" nature), or 2) They hate psionics and made the book in an attempt to scare people away from it (See also the errata that provides hilariously unneccisary nerfs to abilities that were at times <em>underpowered</em> to begin with).</p><p></p><p>Smaller problems include not quite grasping that the game goes beyond level 3 (All of Lurk ability DCs are 10+int. Seriously. At level twenty, your DC is going to be, like, 18. <em>Man, I wonder how many monsters will fail those saves?</em>), that classes are meant to be good (Ardent and Divine Mind were originally one class. It was split because <em>it didn't suck enough, apparently</em>), that giving the customer something for his buck is a good thing (More then half the feats could all be combined into <strong>one</strong>, and I believe it's the shortest Complete X book that was made), and that editing is for losers (For the sake of the editors listed in the book, I like to think that they're lying and that they didn't actual edit it. The alternative, that they did edit it, but did that horrible of a job, is just too pathetic too imagine).</p><p></p><p></p><p></p><p>...<em>Ahem</em>. Long story short, I don't have high expectations for 4e psionics. CPsi was the last psionic stuff that Wizards printed, and you can see how much it's <em>loved</em> by people. The problem Wizards is going to go up against, is that there's not a lot of lukewarm people regarding psionics - most people either love it or hate it, and the ones that don't care either way usually didn't allow them in games anyways. You aren't going to win over the people who hate it, so your goal should be to retain the lovers and win over the lukewarm people. As I mentioned in my first post, doing that is <em><strong>tricky</strong></em>, and so far they've been recieving a lot of well deserved anger from psionic fans for CPsi and it's lack of errata, and for the Eberron book completely removing all psionics (Sarlona a place with rampant magic? <em>Really</em> Wizards? The big, main, number one psionics place in the setting...and you removed the psionics?)</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4844404, member: 65637"] Not to sound like an infomercial, but if you liked Hyperconscious check out Untapped Potential by Dreamscarred. They've got two new base classes - a ranged attacker a'la ranger and party leader/supporter called Society Mind [B]who is awesome[/B] - and a new type of psion meant to mirror specialist wizards. Oh, and variants of Wilder and Soulknife that [B]don't suck horribly[/B]. It also has some fun PrCs, like Psychic Acrobat (If you ever play a city based game, throw in one of these. It's a match made in "THAT'S SO AWESOME" heaven) or Mavrick Voidshaper (Think of it as a more caster-esque Elocator). I recommend it strongly. As for CPsi, while it had one or two things, these are one or two in a [B]sea[/B] of bad. Most of the problems come from two sources: 1) They just didn't care (There's no errata for CPsi, and it [B]needs[/B] it, [B]so badly[/B]) or 2) they [I]didn't know how psionics work.[/I] There's no way I can read the "errata" and think "oh my, these people understand psionics well!" I'd insert a complaint about having to [I]pay for errata[/I] here, but the "errata" was so incredibly [B]bad[/B] that I think 99% of people just ignore it for the trash it is. I'm sorry, but if you're writing a book for psionics, I'd like to think that one of the main things you ensure is that the developers in question [B]understand how the freaking mechanics work[/B]. "Hey, I can't help but notice that all these psionic abilities don't take an enemy's DR into account." "That's because magic doesn't." "Well, let's change it so magic still ignores DR, but psionic abilities [I]don't![/I]" Or how about "You know, I was playing a shaper the other day, and I summoned more then one creature!" "Yeah, that's how summoning works." "NOT FOR PSIONS, NOT ANYMORE!" The only two things that could've happened are 1) the people writing it simply didn't comprehend how psionics or, hell, [I]all of D&D[/I] works (See also Practiced Manifestor and the "How the hell does this work?" nature), or 2) They hate psionics and made the book in an attempt to scare people away from it (See also the errata that provides hilariously unneccisary nerfs to abilities that were at times [I]underpowered[/I] to begin with). Smaller problems include not quite grasping that the game goes beyond level 3 (All of Lurk ability DCs are 10+int. Seriously. At level twenty, your DC is going to be, like, 18. [I]Man, I wonder how many monsters will fail those saves?[/I]), that classes are meant to be good (Ardent and Divine Mind were originally one class. It was split because [I]it didn't suck enough, apparently[/I]), that giving the customer something for his buck is a good thing (More then half the feats could all be combined into [B]one[/B], and I believe it's the shortest Complete X book that was made), and that editing is for losers (For the sake of the editors listed in the book, I like to think that they're lying and that they didn't actual edit it. The alternative, that they did edit it, but did that horrible of a job, is just too pathetic too imagine). ...[I]Ahem[/I]. Long story short, I don't have high expectations for 4e psionics. CPsi was the last psionic stuff that Wizards printed, and you can see how much it's [I]loved[/I] by people. The problem Wizards is going to go up against, is that there's not a lot of lukewarm people regarding psionics - most people either love it or hate it, and the ones that don't care either way usually didn't allow them in games anyways. You aren't going to win over the people who hate it, so your goal should be to retain the lovers and win over the lukewarm people. As I mentioned in my first post, doing that is [I][B]tricky[/B][/I], and so far they've been recieving a lot of well deserved anger from psionic fans for CPsi and it's lack of errata, and for the Eberron book completely removing all psionics (Sarlona a place with rampant magic? [I]Really[/I] Wizards? The big, main, number one psionics place in the setting...and you removed the psionics?) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Psion to debut in July
Top