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Psion vs. Cerebremancer vs. Psion Uncarnate
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<blockquote data-quote="Malum" data-source="post: 3061705" data-attributes="member: 39429"><p>Human Cerebramancer all the way!!! </p><p>Practiced spellcaster / practiced manifester / Expanded Knowledge *Astral Construct / Boost Construct / Extend Power / Exp Know. *Energy Missile / widen</p><p></p><p>You WILL be a walking Arsenal of Fire Power and with your trusty Construct at your side nobody dare get close to you.</p><p></p><p>Malum Fama Este (my namesake) is a lawful evil 18th Cerebramancer. Malum is a mass area destroyer and I lay to waste using Schism / Astral Construct / “enter 2 offensive powers/spells here” all competitor “big boomers”. Sure they have the higher level spells but for the big boom with endurance I take them down.</p><p></p><p>Commonly used Powers/Spells</p><p>Energy Adaption</p><p>Energy Missile</p><p>Astral Construct</p><p>Precog defense maxed out always</p><p>Inertial Armor maxed out always</p><p>Energy screen</p><p>Death Urge</p><p>Mind Thrust</p><p>Mass Missive (I liked to threaten whole communities)</p><p>Body Adjustment</p><p>Vigor</p><p>Touchsight</p><p>freedom of movement</p><p>Psychic Crush</p><p>Fly</p><p>Invisibility</p><p>Favorite tactics</p><p>1) Manefest an Astral Construct and have him mall any spellcasters or Rogues same on melee guys except I would make it a grappler and let the Rogues back stab him to death as he attempts to grapple my construct.</p><p>2) Use an extended Death Urge on a big heavy...sit back w/ popcorn and watch him try to kill him self w/ a full round attack for 2 rounds...all hits successful & instant crits.</p><p>3) Use fort save energy missile to Rogue or Monk types, reflex to spellcasters & brutes</p><p>4) Oh yay cone and line effect the crap out of an area w/ widen powers</p><p></p><p>I’m not to hip on the higher level powers or many of the spells anyways, wish etc. so this was a great fit for me as a player. Being ½ Wizard certainly allowed for a well diversified selection unlike any I have ever seen. He had it all, the movement, offense, defense & utility.</p><p></p><p>The straight classed Clerics (there was 2) are same level and both just shake there head at the damage Malum consistently causes. IMHO he was & still is broken & was responsible for the early retirement of the campaign. 34 Int, 20 Con (tomes, +6 headbands, +5 Cloak of resistance, +4 ring of protection, lesser rod of quickening 3x day & more)</p><p></p><p></p><p>Malum</p></blockquote><p></p>
[QUOTE="Malum, post: 3061705, member: 39429"] Human Cerebramancer all the way!!! Practiced spellcaster / practiced manifester / Expanded Knowledge *Astral Construct / Boost Construct / Extend Power / Exp Know. *Energy Missile / widen You WILL be a walking Arsenal of Fire Power and with your trusty Construct at your side nobody dare get close to you. Malum Fama Este (my namesake) is a lawful evil 18th Cerebramancer. Malum is a mass area destroyer and I lay to waste using Schism / Astral Construct / “enter 2 offensive powers/spells here” all competitor “big boomers”. Sure they have the higher level spells but for the big boom with endurance I take them down. Commonly used Powers/Spells Energy Adaption Energy Missile Astral Construct Precog defense maxed out always Inertial Armor maxed out always Energy screen Death Urge Mind Thrust Mass Missive (I liked to threaten whole communities) Body Adjustment Vigor Touchsight freedom of movement Psychic Crush Fly Invisibility Favorite tactics 1) Manefest an Astral Construct and have him mall any spellcasters or Rogues same on melee guys except I would make it a grappler and let the Rogues back stab him to death as he attempts to grapple my construct. 2) Use an extended Death Urge on a big heavy...sit back w/ popcorn and watch him try to kill him self w/ a full round attack for 2 rounds...all hits successful & instant crits. 3) Use fort save energy missile to Rogue or Monk types, reflex to spellcasters & brutes 4) Oh yay cone and line effect the crap out of an area w/ widen powers I’m not to hip on the higher level powers or many of the spells anyways, wish etc. so this was a great fit for me as a player. Being ½ Wizard certainly allowed for a well diversified selection unlike any I have ever seen. He had it all, the movement, offense, defense & utility. The straight classed Clerics (there was 2) are same level and both just shake there head at the damage Malum consistently causes. IMHO he was & still is broken & was responsible for the early retirement of the campaign. 34 Int, 20 Con (tomes, +6 headbands, +5 Cloak of resistance, +4 ring of protection, lesser rod of quickening 3x day & more) Malum [/QUOTE]
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Psion vs. Cerebremancer vs. Psion Uncarnate
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