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Psionic Abuse
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<blockquote data-quote="Ahnehnois" data-source="post: 5607844" data-attributes="member: 17106"><p>I don't see anything in that example that couldn't be done by a (pre-4e) wizard with enchantment spells. Seems to me like the problem is something other than a specific psionic ability.</p><p></p><p>If the campaign world lacks NPCs who can make saving throws, and has no laws against mind control or effective oversight thereof, any number of spells and abilities go from powerful to blatantly abusive.</p><p></p><p>Also, as with any rules abuse, it seems to originate from an abusive player. That has nothing to do with game rules, but an awful lot to do with social rules.</p><p></p><p></p><p>I use the Psychic's Handbook, modify it to my tastes, and liberally interpret the skills to serve my plot needs. Back when I used 3.0 WotC psionics, I just ran them by the book as they were no more or less balanced than the core magic system.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5607844, member: 17106"] I don't see anything in that example that couldn't be done by a (pre-4e) wizard with enchantment spells. Seems to me like the problem is something other than a specific psionic ability. If the campaign world lacks NPCs who can make saving throws, and has no laws against mind control or effective oversight thereof, any number of spells and abilities go from powerful to blatantly abusive. Also, as with any rules abuse, it seems to originate from an abusive player. That has nothing to do with game rules, but an awful lot to do with social rules. I use the Psychic's Handbook, modify it to my tastes, and liberally interpret the skills to serve my plot needs. Back when I used 3.0 WotC psionics, I just ran them by the book as they were no more or less balanced than the core magic system. [/QUOTE]
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