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psionic interrogation
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<blockquote data-quote="pukunui" data-source="post: 6661184" data-attributes="member: 54629"><p>OK. I think the main things that the duergar leader would want to know are the PCs' goals (why did they come, what are they here for, etc) and whether they know anything about "the plan" (which involves some Thayan Red Wizards and a pit fiend spirit). Stuff like their names and backgrounds might be considered somewhat unnecessary. Learning the PCs' personal characteristics might help the duergar manipulate them, though.</p><p></p><p>I don't either.</p><p></p><p>That's how I see the difference, too. These two abilities are also essentially the same as the two main functions of the <em>detect thoughts</em> spell. In fact, it might just be easier for me to have the mystic be able to cast that spell, perhaps even at will (like a mind flayer!).</p></blockquote><p></p>
[QUOTE="pukunui, post: 6661184, member: 54629"] OK. I think the main things that the duergar leader would want to know are the PCs' goals (why did they come, what are they here for, etc) and whether they know anything about "the plan" (which involves some Thayan Red Wizards and a pit fiend spirit). Stuff like their names and backgrounds might be considered somewhat unnecessary. Learning the PCs' personal characteristics might help the duergar manipulate them, though. I don't either. That's how I see the difference, too. These two abilities are also essentially the same as the two main functions of the [I]detect thoughts[/I] spell. In fact, it might just be easier for me to have the mystic be able to cast that spell, perhaps even at will (like a mind flayer!). [/QUOTE]
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