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<blockquote data-quote="steeldragons" data-source="post: 6174693" data-attributes="member: 92511"><p>ya know...the older I get get the more I think that there is more confusion and disagreement over words and titles when it comes to D&D. </p><p></p><p>For example...Would we be on page 5 of this thread, with 2 other threads and a poll floating around on the same topic and spewing our varied collective outrage if the damn thing were just called "Mystic"?</p><p></p><p>If the article or wherever this is from had just said:</p><p></p><p>"The following classes are those individuals who have access to and use strange powers rather than relying on weapons or skills to overcome their adventuring challenges. They gain and increase their power through arcane/occult/forbidden or otherwise unknown means not completely understood by other 'normal folk.' The Mage, whether Wizard or Sorcerer, the Warlock, and the Psion all fall into this classification.</p><p></p><p>As a Mystic class, your PC receives: d6 HD +Con per level.</p><p>- Your class' Primary Ability modifier increases by 1 every 4 levels.</p><p>- You receive 2 beginning skills stipulated by your sub-class choices.</p><p>- Receive and increase in spells and/or powers according to the following charts and tables, below [not really below, but that's what it would say in the book <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ]</p><p>- You may choose spells and/or powers from the lists stipulated by your class/sub-class choice. [Yes, in my dream multiverse, each class is getting their own spell/power lists to choose from. There would probably some things that are common to all, but then others that, frex the Warlock could cast that a Sorcerer couldn't, or a mind trick a Psion could do that a Wizard can't duplicate with a spell, etc...]</p><p>- You access these powers and/or spells via a specific mechanic stipulated by your sub-class choices. How a Wizard casts spells is different than how a Sorcerer does. How a Warlock manifests their diabolic powers is different than how a Psion manifests their mental abilities."</p><p></p><p>...or blahbitty blah blah WHATEVER! The exact mechanics aren't really important/the point.</p><p></p><p>Would we all be sitting here typing and debating if they had just made the damnable umbrella class "Mystic" instead of "Mage"? Someone who does weird unexplainable stuff vs. 3 guys who use "<em>Arcane</em> magic" and a psychic?</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6174693, member: 92511"] ya know...the older I get get the more I think that there is more confusion and disagreement over words and titles when it comes to D&D. For example...Would we be on page 5 of this thread, with 2 other threads and a poll floating around on the same topic and spewing our varied collective outrage if the damn thing were just called "Mystic"? If the article or wherever this is from had just said: "The following classes are those individuals who have access to and use strange powers rather than relying on weapons or skills to overcome their adventuring challenges. They gain and increase their power through arcane/occult/forbidden or otherwise unknown means not completely understood by other 'normal folk.' The Mage, whether Wizard or Sorcerer, the Warlock, and the Psion all fall into this classification. As a Mystic class, your PC receives: d6 HD +Con per level. - Your class' Primary Ability modifier increases by 1 every 4 levels. - You receive 2 beginning skills stipulated by your sub-class choices. - Receive and increase in spells and/or powers according to the following charts and tables, below [not really below, but that's what it would say in the book ;) ] - You may choose spells and/or powers from the lists stipulated by your class/sub-class choice. [Yes, in my dream multiverse, each class is getting their own spell/power lists to choose from. There would probably some things that are common to all, but then others that, frex the Warlock could cast that a Sorcerer couldn't, or a mind trick a Psion could do that a Wizard can't duplicate with a spell, etc...] - You access these powers and/or spells via a specific mechanic stipulated by your sub-class choices. How a Wizard casts spells is different than how a Sorcerer does. How a Warlock manifests their diabolic powers is different than how a Psion manifests their mental abilities." ...or blahbitty blah blah WHATEVER! The exact mechanics aren't really important/the point. Would we all be sitting here typing and debating if they had just made the damnable umbrella class "Mystic" instead of "Mage"? Someone who does weird unexplainable stuff vs. 3 guys who use "[I]Arcane[/I] magic" and a psychic? [/QUOTE]
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