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Psionic vs Arcane: Build me some characters.
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<blockquote data-quote="Reis_Thunderwood" data-source="post: 1757728" data-attributes="member: 8319"><p><strong>Sorcerer Entrant</strong></p><p></p><p>What can I say, I like the underdogs! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Star Elf Sorcerer 10 (from Unapproachable East)</p><p>S 8, D 16, C 8, I 10, W 10, Ch 22(26)</p><p></p><p>Spells Known: 9/5/4/3/2/1</p><p>Spell Slots: 6/8/8/8/7/4</p><p></p><p>Feats: Spell Thematics (Cold Orb, Scorching Ray, 1 3rd, 1 4th, 1 5th; adds +1 to caster level) (from Player's Guide to Faerun), Purify Spell (from Book of Exalted Deeds), Empower Spell, Sudden Maximize (from Miniatures Handbook)</p><p></p><p>Magic Items: Cloak of Charisma +4 (16k), Rod of Lesser Maximization (14k), 19k gold</p><p></p><p>Tactics:</p><p></p><p>Cold Orb (lesser) is from Miniatures Handbook.</p><p></p><p>Rogue - Empowered Scorching Ray (CL 11, 3x(4d6)*1.5, no save)</p><p>Treant - Empowered Scorching Ray (see above), Magic Missile (CL 10, 5d4+5, no save)</p><p>Dread Wraith - Empowered Magic Missile x4 (CL 10, (5d4+5)*1.5, no save)</p><p>Hezrou - Empowered Purified Sudden Maximized Scorching Ray x1 (CL 11, 3x(32)+3x(4d8)*.5, no save), Empowered Purified Cold Orb x1 (CL 11, 5d8*1.5, no save, no SR)</p><p>Greater Fire Elemental - Empowered Rod Maximized Cold Orb x2 (CL 11, 40*1.5+5d8*.5*1.5, no save, no SR), Cold Orb x1 (CL 11, 5d8*1.5, no save, no SR)</p><p></p><p>Total of 12 rounds to kill all oponents, and remaining slots of: 6/6/8/2/4/3.</p><p></p><p>I haven't worked any on skills or other items, so there is some other flavor to be added.</p><p></p><p>Let me know if I missed anything here.</p><p></p><p>Reis.</p><p></p><p>[Edited to add more detail!]</p></blockquote><p></p>
[QUOTE="Reis_Thunderwood, post: 1757728, member: 8319"] [b]Sorcerer Entrant[/b] What can I say, I like the underdogs! ;) Star Elf Sorcerer 10 (from Unapproachable East) S 8, D 16, C 8, I 10, W 10, Ch 22(26) Spells Known: 9/5/4/3/2/1 Spell Slots: 6/8/8/8/7/4 Feats: Spell Thematics (Cold Orb, Scorching Ray, 1 3rd, 1 4th, 1 5th; adds +1 to caster level) (from Player's Guide to Faerun), Purify Spell (from Book of Exalted Deeds), Empower Spell, Sudden Maximize (from Miniatures Handbook) Magic Items: Cloak of Charisma +4 (16k), Rod of Lesser Maximization (14k), 19k gold Tactics: Cold Orb (lesser) is from Miniatures Handbook. Rogue - Empowered Scorching Ray (CL 11, 3x(4d6)*1.5, no save) Treant - Empowered Scorching Ray (see above), Magic Missile (CL 10, 5d4+5, no save) Dread Wraith - Empowered Magic Missile x4 (CL 10, (5d4+5)*1.5, no save) Hezrou - Empowered Purified Sudden Maximized Scorching Ray x1 (CL 11, 3x(32)+3x(4d8)*.5, no save), Empowered Purified Cold Orb x1 (CL 11, 5d8*1.5, no save, no SR) Greater Fire Elemental - Empowered Rod Maximized Cold Orb x2 (CL 11, 40*1.5+5d8*.5*1.5, no save, no SR), Cold Orb x1 (CL 11, 5d8*1.5, no save, no SR) Total of 12 rounds to kill all oponents, and remaining slots of: 6/6/8/2/4/3. I haven't worked any on skills or other items, so there is some other flavor to be added. Let me know if I missed anything here. Reis. [Edited to add more detail!] [/QUOTE]
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