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General Tabletop Discussion
Character Builds & Optimization
Psionic vs Arcane: Build me some characters.
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<blockquote data-quote="Thanee" data-source="post: 1758479" data-attributes="member: 478"><p>Anyways, there are a few other things I'd like to note...</p><p> </p><p> The Dread Wraith eats up a huge amount of PP (dunno if it can be done with less), half of the total roughly, but the chance to encounter such a specific opponent (incorporeal undead) is very slim, so in a realistic environment, this won't factor in nearly as high as it does here. Instead of the single Dread Wraith, the psion could deal with like 3 or 4 other opponents!</p><p> </p><p> Don't want to play down the better force-based effects of the arcanists here, just saying that they do not come into play on an average day.</p><p> </p><p> Also speed and defenses are not covered. If you would pitch the characters (i.e. one-on-one) against these opponents, the higher speed of the psion would be immensely important. Of course, the day would end after like 3 encounters then (especially when you go one-on-one), since much more power needs to be devoted to something other than offense.</p><p> </p><p> Ok, I guess neglecting defenses is still ok (much easier to do at least <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />), since offense and defense are about equally useful and if you have twice as many encounters with offense only, it should come out as about even. But the speed should definitely be considered afterwards, because that will make a lot of difference in a "real" situation!</p><p> </p><p> Then, as I said initially, the creatures should not be known, because then character choices will be made, which are specifically tailored for those opponents. Make a list of 20 such opponents with a reasonable spread and roll randomly, which one to face, deal with it, then roll up the next one (same opponents for all participants, of course). In this more realistic approach, the psion's flexibility will be much more valuable.</p><p> </p><p> And last, the comparison should be done at an even and an odd level and the results averaged!</p><p> </p><p> In a more realistic environment like this, the psion's advantages will show much better, I'm pretty sure.</p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1758479, member: 478"] Anyways, there are a few other things I'd like to note... The Dread Wraith eats up a huge amount of PP (dunno if it can be done with less), half of the total roughly, but the chance to encounter such a specific opponent (incorporeal undead) is very slim, so in a realistic environment, this won't factor in nearly as high as it does here. Instead of the single Dread Wraith, the psion could deal with like 3 or 4 other opponents! Don't want to play down the better force-based effects of the arcanists here, just saying that they do not come into play on an average day. Also speed and defenses are not covered. If you would pitch the characters (i.e. one-on-one) against these opponents, the higher speed of the psion would be immensely important. Of course, the day would end after like 3 encounters then (especially when you go one-on-one), since much more power needs to be devoted to something other than offense. Ok, I guess neglecting defenses is still ok (much easier to do at least :)), since offense and defense are about equally useful and if you have twice as many encounters with offense only, it should come out as about even. But the speed should definitely be considered afterwards, because that will make a lot of difference in a "real" situation! Then, as I said initially, the creatures should not be known, because then character choices will be made, which are specifically tailored for those opponents. Make a list of 20 such opponents with a reasonable spread and roll randomly, which one to face, deal with it, then roll up the next one (same opponents for all participants, of course). In this more realistic approach, the psion's flexibility will be much more valuable. And last, the comparison should be done at an even and an odd level and the results averaged! In a more realistic environment like this, the psion's advantages will show much better, I'm pretty sure. Bye Thanee [/QUOTE]
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