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Psionics 3.5: Errata and Issues to nerf?
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<blockquote data-quote="Scion" data-source="post: 1555118" data-attributes="member: 5777"><p>psions being able to wear armor is a nonissue, clerics can already wear any armor without penalty, and arcane casters can wear armor without even having to worry about spell failure very easily. Since psions are not proficient they will have all of the other penalties still over their heads though.</p><p></p><p>the kineticist is very nice, but blaster types still have their place. Below level 12 blaster types are actually viable to some degree, higher than that and most blaster types are pretty useless. Even powers such as energy missile are fine (even with the dc issue, it has been debated quite a bit on another board, and the power matches up very well with other spells as it progresses. Better in some ways, worse in others. Remarkably well balanced considering how strong it first appears).</p><p></p><p>The wilder only has one real ability, and it is pretty weak. It has some strengths, but that chance of losing an entire round now and then is just harsh. Along with some very strange bonuses that rarely/never matter it seems like a pretty lackluster class. 11 powers total at level 20 is pretty rough, I havent seen how their ability, which is worse than overchannel in a lot of ways, makes up for this. (oh, and mind thrust is a pretty weak power all around. d10 is nice, but save to negate makes up for that. Along with it being mind effecting, not able to target objects, short range, and only hitting one target. Mainly it is only good at low levels.)</p><p></p><p>Soulknife needs some major help. As written it is just a glorified npc class. Lots of suggestions have been made to fix this, pick and choose what you feel is best.</p><p></p><p>As for the rest, I doubt you will have to nerf much, if anything, in the book. Most of it has been nerfed more than sufficiently already.</p><p></p><p>check out the psionics boards over on the wotc site, you'll have to spend some time reading, but a great deal of the issues that might come up are over there.</p><p></p><p>Hope that helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scion, post: 1555118, member: 5777"] psions being able to wear armor is a nonissue, clerics can already wear any armor without penalty, and arcane casters can wear armor without even having to worry about spell failure very easily. Since psions are not proficient they will have all of the other penalties still over their heads though. the kineticist is very nice, but blaster types still have their place. Below level 12 blaster types are actually viable to some degree, higher than that and most blaster types are pretty useless. Even powers such as energy missile are fine (even with the dc issue, it has been debated quite a bit on another board, and the power matches up very well with other spells as it progresses. Better in some ways, worse in others. Remarkably well balanced considering how strong it first appears). The wilder only has one real ability, and it is pretty weak. It has some strengths, but that chance of losing an entire round now and then is just harsh. Along with some very strange bonuses that rarely/never matter it seems like a pretty lackluster class. 11 powers total at level 20 is pretty rough, I havent seen how their ability, which is worse than overchannel in a lot of ways, makes up for this. (oh, and mind thrust is a pretty weak power all around. d10 is nice, but save to negate makes up for that. Along with it being mind effecting, not able to target objects, short range, and only hitting one target. Mainly it is only good at low levels.) Soulknife needs some major help. As written it is just a glorified npc class. Lots of suggestions have been made to fix this, pick and choose what you feel is best. As for the rest, I doubt you will have to nerf much, if anything, in the book. Most of it has been nerfed more than sufficiently already. check out the psionics boards over on the wotc site, you'll have to spend some time reading, but a great deal of the issues that might come up are over there. Hope that helps ;) [/QUOTE]
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