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General Tabletop Discussion
*Pathfinder & Starfinder
Psionics: Balance and Integration
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<blockquote data-quote="KarinsDad" data-source="post: 2171223" data-attributes="member: 2011"><p>Not really THAT wussy.</p><p></p><p>Have your Cleric cast it and your Barbarian do the CDG. One save. And with Medium range, the Cleric can be some distance off and pick off an opponent 3 rounds out of every 4 with the assistance of the party fighter types (1 round in 4 or so, the opponent saves).</p><p></p><p>Also, it can be Heightened. 17th level Cleric with 20 Wisdom naturally and a +6 Wisdom item (not that rare at that level) and the DC is 27.</p><p></p><p>The chances of a low Will save character making the save, even with a +5 Cloak of resistance is something like 20%-30% depending on Wisdom stat. Without a lot of magical protection, this percentage drops.</p><p></p><p>In our game, most of the monsters and NPCs are not walking around with a boatload of potent magical saving throw items (otherwise, the PCs would get them all of the time). Easy pickings except at higher levels when spell resistance starts coming into the picture.</p><p></p><p></p><p>It's quick, it's easy, and as a party tactic, it works pretty darn well.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2171223, member: 2011"] Not really THAT wussy. Have your Cleric cast it and your Barbarian do the CDG. One save. And with Medium range, the Cleric can be some distance off and pick off an opponent 3 rounds out of every 4 with the assistance of the party fighter types (1 round in 4 or so, the opponent saves). Also, it can be Heightened. 17th level Cleric with 20 Wisdom naturally and a +6 Wisdom item (not that rare at that level) and the DC is 27. The chances of a low Will save character making the save, even with a +5 Cloak of resistance is something like 20%-30% depending on Wisdom stat. Without a lot of magical protection, this percentage drops. In our game, most of the monsters and NPCs are not walking around with a boatload of potent magical saving throw items (otherwise, the PCs would get them all of the time). Easy pickings except at higher levels when spell resistance starts coming into the picture. It's quick, it's easy, and as a party tactic, it works pretty darn well. [/QUOTE]
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