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*Pathfinder & Starfinder
Psionics Balanced?
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<blockquote data-quote="Psion" data-source="post: 3804812" data-attributes="member: 172"><p>Funny, the war mind never appealed to me.</p><p></p><p>Edit:</p><p>Just glancing at it again, I don't know what you are on about. No trap sense or uncanny dodge, D10 HD instead of D12. Chain of personal superiority resembles rage, but lags behind it.</p><p></p><p></p><p></p><p>Ego whip is no big deal. You use ego whip to take out a creature, your efforts will not stack with the rest of the party's. Doing an average of 2.5 points of damage per round (less if you factor saves in) is going to be a slow haul. By the time the psion can spend enough points to do damage faster, more powerful abilities become available to psionics and arcanists that do more impressive things to creatures with "weak mental stats" (read: low will saves.)</p><p></p><p></p><p></p><p>No they can't. Errata in complete psionic limits astral construct to summoning 1 creature at a time.</p><p></p><p>Also note most of the "Energy *" abilities get nerfed in complete psionic, along with hostile empathic transfer (though I don't really feel HET needed it.) There are some psionic powers that need nerfed, but you haven't hit on them.</p><p></p><p> </p><p></p><p>There are dozens of metamagic feats for wizards and sorcerers. Difference is, metamagic feats don't lower the maximum casting level of your spells, and they aren't limited by psychic focus. (Don't forget, you can't spend more points on a power after all augmentations and metapsionics, than the character's manifester level.)</p><p></p><p>I think psions come off a little stronger than sorcerers, but then, I think sorcerers are weak (though many prestige classes bypass the weaknesses of sorcerers). But I don't agree that psions are stronger than a competently played wizard. The sheer breadth of what the wizard can bring to bear is dizzying. Classic combinations like "scry and fry", and no save higher level spells, SR bypassing damaging effects are all things that are difficult to achieve or simply not available to psions.</p></blockquote><p></p>
[QUOTE="Psion, post: 3804812, member: 172"] Funny, the war mind never appealed to me. Edit: Just glancing at it again, I don't know what you are on about. No trap sense or uncanny dodge, D10 HD instead of D12. Chain of personal superiority resembles rage, but lags behind it. Ego whip is no big deal. You use ego whip to take out a creature, your efforts will not stack with the rest of the party's. Doing an average of 2.5 points of damage per round (less if you factor saves in) is going to be a slow haul. By the time the psion can spend enough points to do damage faster, more powerful abilities become available to psionics and arcanists that do more impressive things to creatures with "weak mental stats" (read: low will saves.) No they can't. Errata in complete psionic limits astral construct to summoning 1 creature at a time. Also note most of the "Energy *" abilities get nerfed in complete psionic, along with hostile empathic transfer (though I don't really feel HET needed it.) There are some psionic powers that need nerfed, but you haven't hit on them. There are dozens of metamagic feats for wizards and sorcerers. Difference is, metamagic feats don't lower the maximum casting level of your spells, and they aren't limited by psychic focus. (Don't forget, you can't spend more points on a power after all augmentations and metapsionics, than the character's manifester level.) I think psions come off a little stronger than sorcerers, but then, I think sorcerers are weak (though many prestige classes bypass the weaknesses of sorcerers). But I don't agree that psions are stronger than a competently played wizard. The sheer breadth of what the wizard can bring to bear is dizzying. Classic combinations like "scry and fry", and no save higher level spells, SR bypassing damaging effects are all things that are difficult to achieve or simply not available to psions. [/QUOTE]
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