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Psionics Balanced?
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<blockquote data-quote="Kat'" data-source="post: 3804973" data-attributes="member: 55972"><p>I find psionics quite balanced on the whole. Psionic powers are somewhat more flexible than spells, but then again, power points get depleted faster than you can say "four encounters per day". Nearly all powers allow a saving throw and are subject to power/spell resistance, which gives psionics a very, very tough time against constructs. There has been a whole issue on this subject of WotC's boards: search fo a thread called "Myth: the XPH is overpowered".</p><p></p><p>Regarding the War Mind... Sure, the class is good. Good BAB, good Fort and Ref Saves, d10, nice extras, a few powers... nothing to bicker about. But the prerequistites are much harsher than you think.</p><p></p><p>Alignment restriction is always not-nice, but this isn't really a problem, as well as the +3 BAB (meaning only that low-BAB classes can only enter at level 6 instead of 5... no big deal). BUT:</p><p>- Knowledge (psionics) 8 ranks. Only Wizards, Clerics with the Knowledge domain and psionic classes have this skill as a class skill. Meaning others have to take this as cross-class or spend feats (Able Learner comes to mind), and if they stay cross-class, they cannot enter until level 13. At this level, the power of the War Mind is... say, not that great. Wizards, Clerics and psi classes have to sacrifice their spellcasting/manifesting progression upon entering, or, for the Soulknife, their Mind Blade ability, and the 6 (!) powers they get in compensation don't really make up for this loss.</p><p>- Psionic Power Point reserve: meaning you have to take a psionic race, a level in a psionic class (see above), or take a really crappy feat.</p><p>- Roleplaying issues: you need instruction from another War Mind. Meaning no DM with a brain will allow you to START as a war mind if you can't provide a veeeeery good background.</p><p></p><p>The only class able to enter this PrC more or less easily is the Psychic Warrior, at the cost of 3 feats (OK, no big deal in comparison with the special powers), four powers, and the HUGE drawback of having only one lvl 5 power and never get access to more before reaching epic levels.</p><p></p><p>EDIT:</p><p></p><p></p><p>They're called Shapers, not Metacreationists, but that's a detail, and as someone said you can have only one astral construct in effect at a time, except if you have 5 levels in the Ectopic Shaper PrC, granting you a second astral construct. But keep in mind that Astral constructs are True Neutral summoned creatures and are thus blocked by a simple Protection from Evil/Good/Law/Chaos spell (yeah, the little potions costing 50 gp can prevent the bajilionnesque-level construct from touching you). Furthermore, the constructs can be dispelled or dismissed, cannot enter AMFs, and last for 1 round per manifester level. Nice, but not that overpowered.</p></blockquote><p></p>
[QUOTE="Kat', post: 3804973, member: 55972"] I find psionics quite balanced on the whole. Psionic powers are somewhat more flexible than spells, but then again, power points get depleted faster than you can say "four encounters per day". Nearly all powers allow a saving throw and are subject to power/spell resistance, which gives psionics a very, very tough time against constructs. There has been a whole issue on this subject of WotC's boards: search fo a thread called "Myth: the XPH is overpowered". Regarding the War Mind... Sure, the class is good. Good BAB, good Fort and Ref Saves, d10, nice extras, a few powers... nothing to bicker about. But the prerequistites are much harsher than you think. Alignment restriction is always not-nice, but this isn't really a problem, as well as the +3 BAB (meaning only that low-BAB classes can only enter at level 6 instead of 5... no big deal). BUT: - Knowledge (psionics) 8 ranks. Only Wizards, Clerics with the Knowledge domain and psionic classes have this skill as a class skill. Meaning others have to take this as cross-class or spend feats (Able Learner comes to mind), and if they stay cross-class, they cannot enter until level 13. At this level, the power of the War Mind is... say, not that great. Wizards, Clerics and psi classes have to sacrifice their spellcasting/manifesting progression upon entering, or, for the Soulknife, their Mind Blade ability, and the 6 (!) powers they get in compensation don't really make up for this loss. - Psionic Power Point reserve: meaning you have to take a psionic race, a level in a psionic class (see above), or take a really crappy feat. - Roleplaying issues: you need instruction from another War Mind. Meaning no DM with a brain will allow you to START as a war mind if you can't provide a veeeeery good background. The only class able to enter this PrC more or less easily is the Psychic Warrior, at the cost of 3 feats (OK, no big deal in comparison with the special powers), four powers, and the HUGE drawback of having only one lvl 5 power and never get access to more before reaching epic levels. EDIT: They're called Shapers, not Metacreationists, but that's a detail, and as someone said you can have only one astral construct in effect at a time, except if you have 5 levels in the Ectopic Shaper PrC, granting you a second astral construct. But keep in mind that Astral constructs are True Neutral summoned creatures and are thus blocked by a simple Protection from Evil/Good/Law/Chaos spell (yeah, the little potions costing 50 gp can prevent the bajilionnesque-level construct from touching you). Furthermore, the constructs can be dispelled or dismissed, cannot enter AMFs, and last for 1 round per manifester level. Nice, but not that overpowered. [/QUOTE]
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