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Psionics Handbook 3.5 Confirmed!
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<blockquote data-quote="Celtavian" data-source="post: 954161" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p></p><p></p><p>I feel 10+modifiers should be the standard for reasons of consistency. </p><p></p><p></p><p></p><p>This should be implemented in the regular psionics handbook. The current version is far too powerful. </p><p></p><p></p><p></p><p>In my experience, stunned is as good as dead. I have both used Psionic Blast on my party and had the party use it. Nearly every time I have allowed it, it has seriously interfered with several major combats reducing them to a whack fest for one party or the other until they come out of the stun effect. </p><p></p><p>The fact that you state a 5th level caster can only hold or paralyze a single target should be an indicator of why Psionic Blast is overpowered. Notice how only a single 9th level spell can affect multiple targets with a death effect, most other spells scale for a single large target or a group of much weaker targets. Not mind blast, if a group of low will save creatures attack, its lights out for them a good percentage of the time. I will not allow psionics until Psionic Blast is made less of a game breaker.</p><p></p><p>Please don't try to paint Psionic Blast as balanced. I had an 11th Psychic Warrior chain it until the enemy group was slobbering on themselves. He did this quite often. No wizard spell can stun that many creatures or require that many saves before 9th level save for <em>Mass Charm</em> and it has a hit dice cap.</p><p></p><p>It is overpowered for its level, availability and effect.</p><p></p><p></p><p></p><p>If they can't tell the difference between consistent in terms of the balance of power, then there isn't much I can say. I certainly don't need psionics to be like magic, but I also don't want it to be more powerful than magic.</p><p></p><p></p><p></p><p>I stand corrected. <em>Wail of the Banshee</em> is a comparable 9th level spell. It saddens me that you had to compare <em>Psionic Blast</em> with one of the most powerful wizard spells in the game. A Psionicist or Psychic Warrior can acquire this power long before a wizard obtains <em>Wail of the Banshee</em>.</p><p></p><p>One last thing, there is no counter for Psionic Blast. In fact, non-psionics have a harder time saving against it than psionic folk. <em>Wail of the Banshee</em> can be counteracted by a 4th level spell.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 954161, member: 5834"] [b]Re[/b] I feel 10+modifiers should be the standard for reasons of consistency. This should be implemented in the regular psionics handbook. The current version is far too powerful. In my experience, stunned is as good as dead. I have both used Psionic Blast on my party and had the party use it. Nearly every time I have allowed it, it has seriously interfered with several major combats reducing them to a whack fest for one party or the other until they come out of the stun effect. The fact that you state a 5th level caster can only hold or paralyze a single target should be an indicator of why Psionic Blast is overpowered. Notice how only a single 9th level spell can affect multiple targets with a death effect, most other spells scale for a single large target or a group of much weaker targets. Not mind blast, if a group of low will save creatures attack, its lights out for them a good percentage of the time. I will not allow psionics until Psionic Blast is made less of a game breaker. Please don't try to paint Psionic Blast as balanced. I had an 11th Psychic Warrior chain it until the enemy group was slobbering on themselves. He did this quite often. No wizard spell can stun that many creatures or require that many saves before 9th level save for [i]Mass Charm[/i] and it has a hit dice cap. It is overpowered for its level, availability and effect. If they can't tell the difference between consistent in terms of the balance of power, then there isn't much I can say. I certainly don't need psionics to be like magic, but I also don't want it to be more powerful than magic. I stand corrected. [i]Wail of the Banshee[/i] is a comparable 9th level spell. It saddens me that you had to compare [i]Psionic Blast[/i] with one of the most powerful wizard spells in the game. A Psionicist or Psychic Warrior can acquire this power long before a wizard obtains [i]Wail of the Banshee[/i]. One last thing, there is no counter for Psionic Blast. In fact, non-psionics have a harder time saving against it than psionic folk. [i]Wail of the Banshee[/i] can be counteracted by a 4th level spell. [/QUOTE]
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