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Psionics Handbook 3.5 Confirmed!
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<blockquote data-quote="Celtavian" data-source="post: 956160" data-attributes="member: 5834"><p><strong>Re: Re: Re</strong></p><p></p><p></p><p></p><p>Don't just look at this from the perspective of a single class. Think of Psionic blast being use on an entire party while another party is attacking.</p><p></p><p>The guy used Psionic Blast twice against the encounter. He stunned the rogue, two enemy fighters on the first attack. Then on the second, he luckily stunned the mage and cleric. I had an entire enemy party stunned. </p><p></p><p>The PC's then proceeded to kill the entire party with no return attack capability. The wizard unloaded a few DD spells on them. Then the party moved in and destroyed them save for the Paladin and LG Pal/Cleric who thought it was a dishonorable fight.</p><p></p><p>I don't think an 11th level character with relatively powerful warrior capabilities should be able to stun a group of 6 enemy characters with a single power. Even the 7th level spell <em>Power Word, Stun</em> cannot stun so many characters. There are few spells that can affect a large group regardless of hit dice that have such a dire effect. The only one named so far is <em>Wail of the Banshee</em>, which is one of the most powerful spells in the game.</p><p></p><p>Psionic Blast has an overly powerful effect available at a relatively low level that can easily take out fighters and rogues or any creature with a low will save. Given a decent roll on the die, it has a good chance of taking out creatures with a good will save while guaranteeing those with a low will save are unable to retaliate for 3-12 rounds.</p><p></p><p>I am hoping Bruce Cordell eliminates or increases the level requirement of such powerful effects in any kind of revision just as revised 3.5 changed overpowerful spells like <em>Harm</em> and <em>Haste</em>.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 956160, member: 5834"] [b]Re: Re: Re[/b] Don't just look at this from the perspective of a single class. Think of Psionic blast being use on an entire party while another party is attacking. The guy used Psionic Blast twice against the encounter. He stunned the rogue, two enemy fighters on the first attack. Then on the second, he luckily stunned the mage and cleric. I had an entire enemy party stunned. The PC's then proceeded to kill the entire party with no return attack capability. The wizard unloaded a few DD spells on them. Then the party moved in and destroyed them save for the Paladin and LG Pal/Cleric who thought it was a dishonorable fight. I don't think an 11th level character with relatively powerful warrior capabilities should be able to stun a group of 6 enemy characters with a single power. Even the 7th level spell [i]Power Word, Stun[/i] cannot stun so many characters. There are few spells that can affect a large group regardless of hit dice that have such a dire effect. The only one named so far is [i]Wail of the Banshee[/i], which is one of the most powerful spells in the game. Psionic Blast has an overly powerful effect available at a relatively low level that can easily take out fighters and rogues or any creature with a low will save. Given a decent roll on the die, it has a good chance of taking out creatures with a good will save while guaranteeing those with a low will save are unable to retaliate for 3-12 rounds. I am hoping Bruce Cordell eliminates or increases the level requirement of such powerful effects in any kind of revision just as revised 3.5 changed overpowerful spells like [i]Harm[/i] and [i]Haste[/i]. [/QUOTE]
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