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General Tabletop Discussion
*Dungeons & Dragons
Psionics Hits Unearthed Arcana
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7675309" data-attributes="member: 6787650"><p>I really liked the 2E psionicist post-<em>Will and the Way</em>. The ability to research and improve specific psionic powers was what really sold me. I had a dwarf who improved Deflection to the point where it was reflexive (like Absorb Energy) so he got a chance to deflect every single attack that hit him--that felt awesome and very different from wizards. Also, some of the TWATW powers were just unbearably cool, like the one that collapsed a bladed weapon to two-dimensionality, and the other that wrapped a Dimension Door around yourself. Good times.</p><p></p><p>My reaction to the new material is that it's just begging for an Immortal/Fighter or Immortal/Barbarian multiclass. Regeneration at 3rd level is unbearably sweet.</p><p></p><p>A couple other notes:</p><p></p><p>* If you start out as a fighter, Strength of the Mind will let you have three saving throw proficiencies at a time. Str/Con/Dex for example goes very well with barbarian Danger Sense.</p><p></p><p>* Barbarian rage is incompatible with spellcasting but not with psionics.</p><p></p><p>* Action surged Lethal Strike novas are <em>nasty</em>. I'm not really a nova guy but 47 points of damage per hit with up to six attacks is impressive. And unlike paladin smites it works at range. So does Sharpshooter Ethereal Weapon, I think.</p><p></p><p>I miss psychometabolism. It was always my favorite discipline, not because turning your hands into weapons and your skin into armor was <em>powerful</em> (it wasn't, not even on metal-poor Athas) but because it was so <em>cool</em>.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7675309, member: 6787650"] I really liked the 2E psionicist post-[I]Will and the Way[/I]. The ability to research and improve specific psionic powers was what really sold me. I had a dwarf who improved Deflection to the point where it was reflexive (like Absorb Energy) so he got a chance to deflect every single attack that hit him--that felt awesome and very different from wizards. Also, some of the TWATW powers were just unbearably cool, like the one that collapsed a bladed weapon to two-dimensionality, and the other that wrapped a Dimension Door around yourself. Good times. My reaction to the new material is that it's just begging for an Immortal/Fighter or Immortal/Barbarian multiclass. Regeneration at 3rd level is unbearably sweet. A couple other notes: * If you start out as a fighter, Strength of the Mind will let you have three saving throw proficiencies at a time. Str/Con/Dex for example goes very well with barbarian Danger Sense. * Barbarian rage is incompatible with spellcasting but not with psionics. * Action surged Lethal Strike novas are [I]nasty[/I]. I'm not really a nova guy but 47 points of damage per hit with up to six attacks is impressive. And unlike paladin smites it works at range. So does Sharpshooter Ethereal Weapon, I think. I miss psychometabolism. It was always my favorite discipline, not because turning your hands into weapons and your skin into armor was [I]powerful[/I] (it wasn't, not even on metal-poor Athas) but because it was so [I]cool[/I]. [/QUOTE]
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